Alternate forms of matter
The core of every clever machine is the machine cortex, the droid brain.
Also known as a Klein Field Generator, it is one of the few defensive technologies that can withstand high energy and gravitronic weaponry
A cruiser is a ship capable of extended operations, not requiring regular resupply. Non-Military cruisers are heavy ships operated by megacorps, nations, and other interests, but are not armed.
Epidazzling is a common cosmetic accessory in the Cosmic Era
An arcanotech weapon system, also known as an implosion bomb, a Schwartzchild, or a Corrosion Warhead
Another piece of retrotech favored by wastelander nomads, terrorists, and explorers.
Not every nation and faction can afford supersoldiers, power armor, or mecha. They have to innovate.
Mag Rails rose in prominence across Eurasia after the Resource Wars ended, and remain popular vehicles on the Silk Road and in wasteland areas.
Weaponoids are robotic weapons that intended to used by mecha or similarly large robots
Part of the New Themysciran Readiness Doctrine, there are dozens of Exalted Mothers in each of the island's major cities, each a 20 foot tall combat capable war droid.
Also known as A10s, synaptic amplifiers are both tools for cognet interface and fashion statements
Also known as PPI or Brain Pumping.
The identification/passport/credit card of the Atlantic Federation/Cosmic Era
The Cohaagen Apparatus is an illegal piece of technology used for memory manipulation.
Both a sophisticated and ultimately disposable piece of spycraft, and the name of the profession of the people who use them.
Also known as ambrosia, nectar, bio-gel, and a dozen other copyrighted and patented trade names.
Borrowed from Battlestar Galactica
It's not enough to be GeneFixxed, everyone has to know that you have the best GeneFixxing possible. The best way to do that is to have it visible.
That's why VendiGeneticia has released it's GeneBrand technology. Customers have the choice of nine different brandings, from the subtle VG brand discretely placed at the customer's request, to the deluxe armband, to the VG enthusiast skin mosaic, popular among our artiste community.
A highly banned and controversial substance in the Cosmic Era
Cold Comfort is a long-sword of star-steel, its blade giving off a wan, blueish light. Its grip is wrapped tightly in snow-serpent hide, and its pommel bears a single opalescent gemstone.
This blade is enchanted in such a way, that whoever wields it, begins to fall completely and irrevocably "in love" with the weapon. This love does not manifest itself as the expected reverence and bond formed between any warrior and his weapon, but as a deeper, truer love, one has for a soul-mate of the same species! The longer the wielder carries Cold Comfort the stronger and more disturbing this love becomes, and only the most powerful of magicks can potentially break the sword's insidious spell. The blade's owner will even speak to and coo to the weapon, convinced that the sword understands and returns this epic love.
If the blade's wielder somehow loses the weapon or has it taken away, they will become inconsolable, and will predictably go to "ends of the earth and back" to retrieve it at any cost. Such is the weapon's curse that even separation from it does not damper the feelings the owner has for the sword. Legends tell of several distraught and mind-addled knights who even years after losing the blade, still wander the country-side searching for their lost love. And woe be to the "new lover" if and when they find him or her.