30 groups of magical swords
A timely whistle to save a life.
Pantarbe, floating rock, skystone, drifting earth…
One of the legendary unholy treasures
Also known as the Staff of the Bodyguard
Brumborion’s blade, the fang of the north, ice razor, the glacial sword, Givone’s Favor
Curiosity killed the cat…
A small collection of magic items intended to limit or negate the powers of a magic user
Pain is inevitable; suffering is optional.
Ogelend, Border Reiver
A piece of crystallized magic.
A compilation of magical staves that summon servants.
The last masterpiece of master fletcher Jugan of the Lorug Phreng
A floating sphere of rusted iron spikes, no good can come of this.
A metal that can only be tempered once, and ever after it shall know no flame, nor shall heat harm it
A sword with a bitter history and a dark stigma
We need a bigger gun…
A magic weapon common among the Orcish tribes
So much gone, so much I can’t remember. but I have my spells, and that is all I need to deal with you.
Last words of Thuulgar the Wicked
The sword of swords, it is what it needs to be.
The engines and playthings of the artificer kings.
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir