In this place Brother, all flesh must be eaten.
First Precept of Consumption
A social group of women who meet for purposes of ‘knitting’ and sharing gossip.
Before the formation of the Achelandage and its associated merchant and craft guilds there was only the Civic Guild.
Short for Vector Industries Tactical Security, VI-TAC-SEC, often itself shortened to V-TAC serves as the principle police force and garrison of Vector Industries.
‘The bigger the brain, the smaller the heart. What do wizards know of faith?’
The mists of the northlands are as incessant as the cries of the crows or the everpresent boughs of the multitudes of elm, oak, and yew.
Listen child, listen and I will tell you the first story, the story of Nagoma and the Gorund Tree…
From this day forth, let Iacon be free from the tyranny of the gods and their chosen!
Inaugeral speech of Provost Layton Frost
The legacy of K’ton can be seen in the spinning gear, in the spring, in the sliding weight, and in the wonderous ships that glide through the air.
Synchronize… The Humans make for interesting study. synchronize…
If you think the ones with the axes and beards are bad, wait until you stumble across a nest of feral dwarves…
Go forth to war my son, and be absolved of your transgressions.
St. Acre the Just, Confessor General
The Arrival of the Regiments has commenced
The story of Alvis
(Transcripted, and adapted from Sealab 2021, episode 21, Feast of Alvis)
Born of an age of superstition and ignorance, the Council brought order to life and death.
The Via Mortus is not a faith so much as a collection of superstitions propagated by sorcerers, necromancers and con-men.
Father Pourvoi, Trinitine Priest of Lusankya
Deviating from the normal guilds of thieves, merchants and mages, herein are presented the more novel and influential guilds of Falhath.
How is it built? One brick at a time lad. One brick at a time.
“Listen to the Wind! Listen to Crackling Fire! Listen to the Groan of the Mountain! Listen to my Voice! Listen and you will See through the Smoke! See the Old Ways of our Forefathers! See the Glory of our Clan! See the Might of our Race!”
—Horn-Of-Plenty, Shaman of the Thorondrim Minotaurs, leading his people in the Khuugrad
Voz’s bones! It’s been a long time coming come in and welcome to Ozea me guest.
Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.
By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.
Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).
To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.
To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.
When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.
What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.