It's not who we are, it's what we do
The Newarks are a familiar and influential family in the Commonwealth of New England
A reference for people interested in adding to the Cosmic Era setting
The paragon of the sundry goods MegaCorp
The leading Megacorp of the Atlantic Federation
A cultural phenomenon born from the warrior poet ideal of the Samurai adopted into the mainstream of society
100 word submission, rumors from the Burning Lands, south of Abodroc
The UCC is a medium sized corporation that is slowly but surely growing to become a global powerhouse. It is deeply invested in legal, paramilitary, and criminal activities, and is composed entirely of clones.
There are gangs, there are biker gangs, there are terrorist organizations, and then there are the Sons of Scorpions
Not a racially segregated hospital, but rather the Private Medical Complex
Some historians argue that the arcologies that remained active after the Resource Wars were not the cradles of the Second Renaissance, but fortresses that prolonged the Second Dark Age
Strange girl fashionista gang
A radical terrorist organization bent on world dominance, willing to use blackmail, revolution, anarchy and military action to achieve their goals.
The short lived and chaotic vampires of northern Mexico
The last remaining relic of the European Union and Interpol, Sigma Blue is an international crime fighting and liaison task force.
The G&M, or GaMa Corp, not to be confused with the larger GM corporation.
More correctly known as the Imperial National Bank of Nippon and the Pacific Rim Coalition (INBNPRC)
Also known as the Adventurer's Guild, the GAUR, the Hall of Heroes and a variety of other names.