The greedy, obnoxious, exploitative things the entertainment industry does in the Cosmic Era
Nerve Stapling is considered a vile and barbaric act, the orbital lobotomy of the Cosmic Era.
Once the purview of sci-fi and dystopian literature, rule be machines is increasingly becoming a goal of the Cosmic Era
The study and application of technology and human activity
A leader in cybernetic and genetic augmentation, it is little surprise that most nations have adopted the Nipponese scale for grading the abilities of augmented human operatives.
The basic economy of the Atlantic Federation
In the Petrol Era, identity theft was simply the stealing of personal information and financial fraud. In the Cosmic Era, it is something entirely different.
The main commodity in the Cosmic Era is data and communication, in the form of social media, entertainment, advertising, and other electronic sources of information. The spread of this data is measured in a unit known as a meme (also spelled meem)
Collectible Duel Games are the predominant form of non-sexual, non-spectator electronic entertainment in the Cosmic Era.
Psychtronics is a field of arcanotechnology that deals with using machines to emulate the mentalist parapsychic realms such as as telepathy, mind control, memory manipulation, and emotional manipulation.
In the years before the advent of arcanotechnology and dimensional fatigue events, teratology was the study of abnormalities and biological deformations. In the wake of the second renaissance, it became the study of exomorphs, extradimensional entities, and most prominently, teratomorphs, more commonly and vulgarly known as kaiju.
30 common to uncommon genetic mods for the Cosmic Era
Idea inspired from pokemon creature types
What is arcanotech? It's breaking the laws of physics for fun and profit.
30 generic problems to dole out for homebrew, custom made, and scratch built machines
One of the current political paradigms of the Cosmic Era.
One of the side effects of the rampant cloning and genetic augmentation in the Cosmic Era is the slow emergence of genetic castes.
Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.
The vast majority of parapsychic powers do NOT manifest as freeform pyrokinesis or rotating thunder kicks.
An uncommon, but visually dramatic body modification in the Cosmic era
Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water.
There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters.
Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why.
This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls.
A rattling hiss echoes somewhere from below...