Scrasamax's SubmissionsReset Sort

Scrasamax
May 7, 2016
Hits: 144
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Anthropotronics    Systems  (Societal/ Cultural)   (Specific)

The study and application of technology and human activity

Scrasamax
March 15, 2016
Hits: 191
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Nipponese Augment Ranks    Systems  (Technical/ Mechanical)   (Specific)

A leader in cybernetic and genetic augmentation, it is little surprise that most nations have adopted the Nipponese scale for grading the abilities of augmented human operatives.

Scrasamax
February 6, 2016
Hits: 423
Comments: 10
Ideas: 0
Votes: 2 / 4.250000
Freemium Economy    Systems  (Mercantile)   (Specific)

The basic economy of the Atlantic Federation

Scrasamax
December 28, 2015
Hits: 276
Comments: 4
Ideas: 0
Votes: 2 / 4.500000
Identity Theft in the Cosmic Era    Systems  (Criminal/Espionage)   (Specific)

In the Petrol Era, identity theft was simply the stealing of personal information and financial fraud. In the Cosmic Era, it is something entirely different.

Scrasamax
December 22, 2015
Hits: 252
Comments: 3
Ideas: 0
Votes: 2 / 3.500000
Memetic Measurement    Systems  (Knowledge/Lore)   (Defining)

The main commodity in the Cosmic Era is data and communication, in the form of social media, entertainment, advertising, and other electronic sources of information. The spread of this data is measured in a unit known as a meme (also spelled meem)

Scrasamax
May 22, 2015
Hits: 458
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Collectable Duel Game    Systems  (Combat/ Warfare)   (Specific)

Collectible Duel Games are the predominant form of non-sexual, non-spectator electronic entertainment in the Cosmic Era.

Scrasamax
January 3, 2015
Hits: 651
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Psychotronics    Systems  (Technical/ Mechanical)   (Specific)

Psychtronics is a field of arcanotechnology that deals with using machines to emulate the mentalist parapsychic realms such as as telepathy, mind control, memory manipulation, and emotional manipulation.

Scrasamax
August 7, 2014
Hits: 984
Comments: 3
Ideas: 0
Votes: 2 / 4.500000
Teratology    Systems  (Mystical)   (Defining)

In the years before the advent of arcanotechnology and dimensional fatigue events, teratology was the study of abnormalities and biological deformations. In the wake of the second renaissance, it became the study of exomorphs, extradimensional entities, and most prominently, teratomorphs, more commonly and vulgarly known as kaiju.

Scrasamax
April 25, 2014
Hits: 915
Comments: 2
Ideas: 0
Votes: 2 / 5.000000
30 Genetic Mods    Systems  (Technical/ Mechanical)   (Specific)

30 common to uncommon genetic mods for the Cosmic Era

Scrasamax
March 14, 2014
Hits: 670
Comments: 1
Ideas: 0
No votes
Fighter Types    Systems  (Combat/ Warfare)   (Specific)

Idea inspired from pokemon creature types

Scrasamax
March 5, 2014
Hits: 1198
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Arcanotech    Systems  (Knowledge/Lore)   (Specific)

What is arcanotech? It's breaking the laws of physics for fun and profit.

Scrasamax
February 15, 2014
Hits: 1605
Comments: 12
Ideas: 1
Votes: 5 / 4.100000
30 Mecha Design Flaws    Systems  (Combat/ Warfare)   (General)

30 generic problems to dole out for homebrew, custom made, and scratch built machines

Scrasamax
February 9, 2014
Hits: 496
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
National Corporatism    Systems  (Mercantile)   (Defining)

One of the current political paradigms of the Cosmic Era.

Scrasamax
December 19, 2013
Hits: 982
Comments: 4
Ideas: 1
Votes: 3 / 4.500000
Genetic Castes    Systems  (Societal/ Cultural)   (Specific)

One of the side effects of the rampant cloning and genetic augmentation in the Cosmic Era is the slow emergence of genetic castes.

Scrasamax
June 29, 2013
Hits: 928
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Somantic Parapsychic Powers    Systems  (Mystical)   (Specific)

Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.

Scrasamax
June 23, 2013
Hits: 893
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Technological Parapsychic Powers    Systems  (Technical/ Mechanical)   (Defining)

The vast majority of parapsychic powers do NOT manifest as freeform pyrokinesis or rotating thunder kicks.

Scrasamax
March 18, 2013
Hits: 881
Comments: 10
Ideas: 0
Votes: 8 / 4.375000
Angel BioModification    Systems  (Technical/ Mechanical)   (Specific)

An uncommon, but visually dramatic body modification in the Cosmic era

Scrasamax
January 29, 2013
Hits: 1515
Comments: 7
Ideas: 0
Votes: 3 / 4.166667
Environmental Parapsychic Powers    Systems  (Mystical)   (Specific)

A list of Parapsychic powers that have physical manifestations

Scrasamax
November 20, 2012
Hits: 959
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Cascade Martial Arts    Systems  (Combat/ Warfare)   (General)

The ki-yah and woooooOOOOOoooooo 

Scrasamax
September 8, 2012
Hits: 525
Comments: 0
Ideas: 0
No votes
Achturardack Sigils    Systems  (Mystical)   (General)

The Achturardackians were pioneers of sigil based magic, and their techniques for building glyphs, sigils and seals remain the foundation of magic inscription.

 1 2 3 > 

Scrasamax

Selected Count ( 54 )

Category Selection




Random Idea Seed View All Idea Seeds

Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0436