A repository of all the quest ideas that have been brainstormed and then lost through the cracks
Seven things I've learned about NPCs
snagged from a tweet, what are seven things you've learned about writing in general, writing for gaming and gamers, or for the citadel?
The basics behind the 100 Word Submission
Why is psuedo-Medieval Tolkien-esque fantasy the heart of the fantasy RPG genre?
A Scrasamax rebuild/rewrite incorporating elements of Vampire the Masquerade, Requiem, and some stuff that I made up or borrowed from popular Vampire culture. Without background knowledge of the Vampire game or system, most of this might not make much if any sense.
Base of operations for the expanding revisioning of Cthulutech, and codex for relevant submissions
The beginning of the 21st century was marked by the leading world powers staking their claims to strategic resources. Foremost of the resources was petroleum. Each nation stated that it was willing to go to war to secure these vital resources. This was not an empty claim.
Teens and Vampires, How to tell if your Son or Daughter has Fallen for One of the Undead
A Temple of the Sun Pamphlet
Being a Decepticon is a deep and personal decision, one not taken lightly.
The Zombie Strain, as the infection was most commonly known, was actually identified as PrP-1174, a prion.
It is easy to forget in our fast paced globally connected world what the reality of village life would have been like.
Diseases. Incomplete and currently abandoned
The greatest book ever written! HA-HA!
Be it a tank, mech, aircraft, or warship, the same basic rules apply for writing speculative fiction about them.
Inspiration comes from strange places
Mistakes were made, people will be held accountable
An evaluation of the limited advancement of technology in standard genre fantasy.
Laser Pistol: "Sears $49.99"
Moonhunter ~ commenting on guns versus swords
A boring factual retelling of the complete history of the world
In a small, genetically isolated region it is not uncommon for the locals to have three arms. The third arm is generally a second right arm that is a good bit weaker than a normal arm and is generally held against the chest. This hird arm is most often used to carry small things, though some of the more skilled craftsmen have learned little tricks with their third arm.