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Scrasamax's SubmissionsReset Sort

Scrasamax
October 23, 2012
Hits: 617
Comments: 4
Ideas: 10
Votes: 3 / 4.666667
Common Horrors of the Cosmic Era    Articles  (Fiction)   (Gaming - Genre)
There are many things disturbing and sinister that occur in the Cosmic Era. Many of these things happen behind closed doors or grew in so gradually that no one noticed to object.
Scrasamax
October 22, 2012
Hits: 449
Comments: 6
Ideas: 3
Votes: 5 / 4.000000
30 Sob Stories    Articles  (Humor/ Editorial)   (Gaming - In General)

Everyone's got a story, and I'm tired of hearing them!

Scrasamax
October 18, 2012
Hits: 364
Comments: 5
Ideas: 0
No votes
Levels of Engagement    Articles  (Setting Building)   (Gaming - In General)

The Cosmic Era setting operates on a number of different levels of engagement.

Scrasamax
October 13, 2012
Hits: 467
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
Of Megacorporations    Articles  (Setting Building)   (Gaming - Genre)

Article 34 of the Tycho Conventions details the legality of (mega)corporation and state cooperation. Often known as the Seperation of Corp and State law, Article 34 is one of the most frequently violated and trampled sections of the treaty organization.

Scrasamax
October 9, 2012
Hits: 512
Comments: 7
Ideas: 1
Votes: 4 / 4.000000
Headlines from the Cosmic Era    Articles  (Humor/ Editorial)   (Gaming - Genre)

All the news thats fit to upstream

Scrasamax
September 22, 2012
Hits: 410
Comments: 1
Ideas: 0
No votes
ScrasTech Templates    Articles  (Resource)   (Game Mastering)

that I'm tired of getting the book out to look up the salient points

Scrasamax
July 26, 2012
Hits: 615
Comments: 11
Ideas: 1
Votes: 7 / 4.357143
7 Things about War and Magic    Articles  (Rules and Advice)   (Gaming - Genre)

Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare

Scrasamax
July 15, 2012
Hits: 478
Comments: 8
Ideas: 0
Votes: 4 / 3.500000
A Less Friendly World    Articles  (Resource)   (Gaming - Genre)

A re-evaluation of the basic concept of Man vs. Nature

Scrasamax
July 5, 2012
Hits: 522
Comments: 6
Ideas: 0
Votes: 4 / 3.375000
The Quest Queue    Articles  (Other Gaming)   (Citadel Help)

A repository of all the quest ideas that have been brainstormed and then lost through the cracks

Scrasamax
July 5, 2012
Hits: 564
Comments: 8
Ideas: 0
Votes: 8 / 4.187500
7 Things about NPCs    Articles  (Character)   (Game Mastering)

Seven things I've learned about NPCs

Scrasamax
June 4, 2012
Hits: 567
Comments: 18
Ideas: 0
Votes: 15 / 4.200000
7 Things I've Learned    Articles  (Humor/ Editorial)   (Gaming - In General)

snagged from a tweet, what are seven things you've learned about writing in general, writing for gaming and gamers, or for the citadel?

Scrasamax
January 9, 2012
Hits: 1494
Comments: 7
Ideas: 0
Votes: 6 / 4.500000
100 Word Submission    Articles  (Fiction)   (Citadel Help)

The basics behind the 100 Word Submission

Scrasamax
October 21, 2011
Hits: 669
Comments: 10
Ideas: 0
Votes: 4 / 3.000000
Fantasy!    Articles  (Humor/ Editorial)   (Gaming - In General)

Why is psuedo-Medieval Tolkien-esque fantasy the heart of the fantasy RPG genre?

Scrasamax
October 21, 2011
Hits: 1133
Comments: 3
Ideas: 7
Votes: 2 / 4.500000
Vampire: Renaissance of Darkness    Articles  (Setting Building)   (Gaming - Genre)

A Scrasamax rebuild/rewrite incorporating elements of Vampire the Masquerade, Requiem, and some stuff that I made up or borrowed from popular Vampire culture. Without background knowledge of the Vampire game or system, most of this might not make much if any sense.

Scrasamax
September 10, 2011
Hits: 683
Comments: 1
Ideas: 0
No votes
ScrasTech Master Archive    Articles  (Setting Building)   (Gaming - Genre)

Base of operations for the expanding revisioning of Cthulutech, and codex for relevant submissions

Scrasamax
October 23, 2010
Hits: 1139
Comments: 9
Ideas: 0
Votes: 3 / 3.500000
The Resource Wars    Articles  (Setting Building)   (Gaming - Genre)

The beginning of the 21st century was marked by the leading world powers staking their claims to strategic resources. Foremost of the resources was petroleum. Each nation stated that it was willing to go to war to secure these vital resources. This was not an empty claim.

Scrasamax
April 21, 2010
Hits: 1179
Comments: 10
Ideas: 0
Votes: 9 / 3.611111
Teens and Vampires, How to Tell if Your Son or Daughter Has Fallen for One of the Undead    Articles  (Fiction)   (Gaming - Genre)

Teens and Vampires, How to tell if your Son or Daughter has Fallen for One of the Undead

 

A Temple of the Sun Pamphlet

Scrasamax
April 15, 2010
Hits: 1515
Comments: 6
Ideas: 0
Votes: 4 / 4.250000
To Be A Decepticon    Articles  (Fiction)   (Gaming - Genre)

Being a Decepticon is a deep and personal decision, one not taken lightly.

Scrasamax
January 16, 2010
Hits: 1604
Comments: 16
Ideas: 0
Votes: 14 / 4.750000
The Zombie Strain    Articles  (Fiction)   (Gaming - Genre)

The Zombie Strain, as the infection was most commonly known, was actually identified as PrP-1174, a prion.

Scrasamax
May 25, 2009
Hits: 1240
Comments: 4
Ideas: 0
No votes
The Insular Village    Articles  (Resource)   (Gaming - Genre)

It is easy to forget in our fast paced globally connected world what the reality of village life would have been like.

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Scrasamax

Selected Count ( 61 )

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Mages/ wizards and such use cards (playing cards or tarot cards) as training tools. The patterns created by certain layouts of cards are mnemonic devices to teach key elemental associations and paths. With such interesting names as the Tree of Life, Phoenix's tail, Rythm of Heart, and Balance of the sphere, there pattern represent the matrices used by magic users to focus and present power. Spell processes can be represented by a sequence of cards.

So mages will often be seen handing around hands of cards.

Wizards will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.

Ideas  ( Items ) | July 18, 2004 | View | UpVote 0xp


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