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July 14, 2004
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Comments: 8
Ideas: 0
Votes: 11 / 4.090909
Tempting Teanoi    Plots  (Discovery)   (Single-Storyline)

For years trading ships have come to the Islands of Teanoi seeking treasures of gold, pua shell, and exotic herbs and spices. Trade has dwindled, and ships vanish without a trace, but the trade is too valuable to give up, and thus the ships still come. The islands also lay close to a shipping lane, and are a regular stop for ships seeking only to take on fresh supplies of foodstuffs and water.

Soon merchants begin seeking outside aid to protect their ships from the unknown menace that the islanders call Teanoi…

July 11, 2004
Hits: 10793
Comments: 17
Ideas: 0
Votes: 13 / 4.461538
A Gaggle of Wizards    Plots  (Duty)   (Multi-Storyline)

Many of the worlds woes can be laid at the feet of deranged, socially blind, and irresponcible wizards. The doddering old mage locked away in his tower, answerable to no one but himself is a hazard to himself and to those unfortunate enough to live close by. The Upright Society of Civic Mages plan to change this problem…one way or another.

June 7, 2004
Hits: 5569
Comments: 7
Ideas: 0
Votes: 8 / 3.687500
Get Smarty    Plots  (Duty)   (Encounter)

The most important horse race of the year is fast approaching, thousands are expected to attend. Too bad that the horse favored to win has gone missing…

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       By: Drackler

A world where, instead of aging in years, the people age in knowledge. So, instead of dying once a general age was reached, they die once they achieve a certain amount of knowledge. A man could live forever if he never learned anything, or could die after reading a few choice books. Of course, the knowledge of the land would be regulated, like medical drugs.

Ideas  ( Locations ) | June 3, 2008 | View | UpVote 2xp

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