Inspired by the Five in One challenge, the Emblem of Novercalis is a campaign inspired not by five subs, but by five idea seeds.
An offer, a long voyage, a bitter ordeal, and a knife in the back.
Few things attract attention quite like the death of a star.
The Right of Revenge, the Law of an eye for an eye, is also known as the Widerdonum, the repayment. Not debt burns as brightly or as painfully as that of vengeance
A war of ambition threatens the unseelie houses of Thiran Nar.
...and a star to steer her by.
In the vein of the other Random Encounter threads, now comes the thread for Oceanic encounters
What happens? Are you kidding me?
An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars
Here, have a sup, just two piece of silver.
A time of flags and feasts…
Pumpkintown, The Strawberry Festival, Fall Days - small town festivals are as varied as the small towns that host them, and just as colorful.
I will sail my vessel, until I happen upon…
You’re walking through the forest when you encounter…
How many roads must a man walk?
The plot of the Swollen Shadow
I’m beging to wonder if there can be victory? Please don’t let this go on…
Memoirs of the Nameless soldier
According to Ars Geotia the standard formations of power consist of ley lines, confluences and founts. this system has been long accepted, and is quite incorrect…
I’ll tell you something, there was a demon in Widow Suvar’s Wine cellar. How do I know, ‘cuz I seen it that’s how I know.
When does a boon become a bane? The wise often falter and make foolish mistakes under the guidance of those who are treacherous in design.
There are sewers beneath the cobbled stone streets, carrying the filth of society away, rather than letting it pile up into steaming heaps of refuse. Something has moved into the sewers and is now coming to the surface to feed.
The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.
Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.