A festival of settling scores and airing of grievances
There are many grim projections for the Cosmic Era, and far from being the most horrific or exotic, the Universe 26 model has a frighteningly real chance of happening.
The holovids are full of stories about mecha garrisons bravely battling dastardly pirate raiders. It's a pretty picture for the propaganda films, but its a long way from the truth of the pirate raids.
The Odaneimo Mountains aren't exactly the sort the bards talk about, they dont tear at the sky or trip the gods. They are still tall enough that you just can't go hiking over them. There are just two passes through them, Oshen Pass down in the south, and Zoran pass, in the north. It would be worth a pretty penny if someone could find a middle pass through.
Diad, Teamsters Guild-boss
When arcanotech fails, it fails spectacularly
Sneaky bastards, the lot of them
It's not who we are, it's what we do
Sometimes you just can't keep a good man down
Inspired by Cheka's 30 things to run away from.
Giant firebreathing spiders attack the city!
100 word Plot
A dangerous romp across the Soviet Union in a race to rescue the eccentric Dr. Pegasus before he can complete his secret design.
Inspired by the Five in One challenge, the Emblem of Novercalis is a campaign inspired not by five subs, but by five idea seeds.
An offer, a long voyage, a bitter ordeal, and a knife in the back.
Few things attract attention quite like the death of a star.
The Right of Revenge, the Law of an eye for an eye, is also known as the Widerdonum, the repayment. Not debt burns as brightly or as painfully as that of vengeance
A war of ambition threatens the unseelie houses of Thiran Nar.
...and a star to steer her by.
In the vein of the other Random Encounter threads, now comes the thread for Oceanic encounters
What happens? Are you kidding me?
An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars
A rumour of the knights of some powerful king that sleep until danger threatens the kingdom.
The truth is that they were rebels, trying to split the kingdom. Once captured they were put into an enchanted sleep, protected from age and harm, until their aims have been carried out by others in which case they will awaken.
There is a loophole in the spell in that trying to take one of their weapons will also awaken them.