In this place Brother, all flesh must be eaten.
First Precept of Consumption
An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars
Manufacted during the heyday of the Old World, these rods contain the elemental power of flame.
I tell you, I get this itch on my lip when I think about Sgriob and the waters of the casks…
Captain Wandren, Ship’s logs
A man of extremes
Here, have a sup, just two piece of silver.
The blade of the adamant blossom…
Sound the call of alarm and light the fires in the trenches, the time for war is upon you!
Queens of the forest, the Loru Valsharris are respected by elf, dryad, and ent alike.
The grim and often belligerent denizens of the Grand Duchy of Nyir
A social group of women who meet for purposes of ‘knitting’ and sharing gossip.
Life in the Two Kingdoms is polarized between the now seemingly endless conflict between the noble elves of Elvindorm and the ruthless Sidious Prax and her allies. While this is the dominant conflict, by no means is it the only one. East of these two powers, beyond the paling of the Jokulsmorder, the land is desolate and savage, with survival being a greater concern that ideals and politics. This is the hardscrabble soil that the township of Draachenhaur grew from.
The first power cores
Once a god, now something less…
A time of flags and feasts…
Pumpkintown, The Strawberry Festival, Fall Days - small town festivals are as varied as the small towns that host them, and just as colorful.
only peasants and commoners call them wizard’s robes, those of the art know their true name.
A pioneer, visionary, alchemist and industrialist, archibald Ganse was a man well ahead of his time.
How empty are their bellies that already so much man and horse flesh cannot fill them?
Excerpt from the Lex Predatoris
A noblewoman of mixed pedigree, patron of the arts and infamous for playing ‘the older woman’.
The Lord of the Flies, the Muscimancer has studied magics that summon, control and otherwise deal with flies. The Fly Mage is an unwholesome character, also likely to have magics of disease, rot and pestilence up his sleeves. After fighting through his swarms of flies and his loyal acolytes and slaves, the Muscimancer reveals his final power, transforming into a giant half man half fly hybrid. He can fly, acid vomit, as well as continue to use spells, wield weaponry and command his swarms.