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Scrasamax
March 18, 2006
Hits: 7626
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
The Hollow Mountain    Dungeons  (Mountains)   (Style)

It’s cold up this high, the air is thin and hard to breath. We should find the entrance in the next day or so. I can’t eait to find it, I can’t wait to be out of this wind…

Scrasamax
March 18, 2006
Hits: 3673
Comments: 8
Ideas: 0
Votes: 5 / 3.800000
Elbows Murphy    NPCs  (Minor)   (Criminal/Espionage)

Few would guess that this kindly old man with the uncombed hair was the willing accomplice in many of the assassinations in the last two decades.

Scrasamax
March 17, 2006
Hits: 6428
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
Vandergraff    Locations  (City)   (Other)

Milord I do present a uniquely industrious city located on the periphery of the Sea of Grass and the bawn of the Ganhojol Forest.

Scrasamax
March 15, 2006
Hits: 10513
Comments: 8
Ideas: 0
Votes: 5 / 4.600000
Filles D'Rame    Society/ Organizations  (Artistic/Performance)   (Country/ State)

This acting troupe travels across Calcobrina, delivering their own interpretation of popular plays, almost always to a standing room only crowd.

Scrasamax
March 15, 2006
Hits: 5845
Comments: 8
Ideas: 0
Votes: 7 / 4.428571
Sword of the Ocean    Items  (Melee Weapons)   (Villanous)

The endless dark of the depths, the strength of the tsunami, the drowning embrace of the cold, these are the

Scrasamax
February 28, 2006
Hits: 11062
Comments: 14
Ideas: 0
Votes: 10 / 4.600000
Clathrates    Plots  (Mystical)   (Single-Storyline)

According to Ars Geotia the standard formations of power consist of ley lines, confluences and founts. this system has been long accepted, and is quite incorrect…

Scrasamax
February 28, 2006
Hits: 6710
Comments: 10
Ideas: 0
Votes: 9 / 4.666667
Auchinduin Deep Iron Mine    Locations  (City)   (Mountains)

The Mines are quite old, but even after 700 years, they still produce the Queen’s best iron ore…

Scrasamax
February 7, 2006
Hits: 22999
Comments: 17
Ideas: 13
Votes: 9 / 4.444444
Low Sorcery    Systems  (Societal/ Cultural)   (Defining)

In too many games, role-playing takes a back seat to Kewl Powerz, a tag given to the multitude of spell lists, special abilities, and innate powers claimed by a character. Many times this is a problem of munchkins, or blowing up stuff becoming more important in a game than role-playing though alternate personas.

Scrasamax
February 6, 2006
Hits: 6047
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Calcobrina    Locations  (Regional)   (Desert)

The Land of 1,000 gods, Calcobrina burns under the gaze of the Lion’s Eye.

Scrasamax
February 6, 2006
Hits: 6452
Comments: 12
Ideas: 0
Votes: 9 / 4.611111
Vychan the Flamespewer    NPCs  (Major)   (Knowledge/Lore)

Most Dragons live to accumulate wealth and crouch upon heaps of gold, content to slag troublesome heroes into cinders and distaining the company of men to absolute solitude. Vychan is not such a dragon.

Scrasamax
February 6, 2006
Hits: 4864
Comments: 6
Ideas: 0
Votes: 6 / 3.583333
James Barley, the Drunk    NPCs  (Minor)   (Agricultural)

James Barley is a hard drinking, minimum-effort working hired hand…

Scrasamax
February 6, 2006
Hits: 7035
Comments: 15
Ideas: 0
Votes: 11 / 4.363636
Demonic Hysteria    Plots  (Crisis)   (Mini-Campaign)

I’ll tell you something, there was a demon in Widow Suvar’s Wine cellar. How do I know, ‘cuz I seen it that’s how I know.

Scrasamax
February 6, 2006
Hits: 3420
Comments: 11
Ideas: 0
Votes: 8 / 3.937500
Trollshaw Staff    Items  (Melee Weapons)   (Magical)

The Trollshaw Staff is roughly six feet tall, though if the bends in the wood were pulled out straight, the staff would easily be eight or nine feet tall. As it is, it is twisted as a troll itself.

Scrasamax
January 28, 2006
Hits: 2525
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Tabernacle of Discrete Amusement    Locations  (Establishment)   (Any)

Quietly situated between chic salons of the nobility and the grand halls of the great guilds is the Tabernacle of Discrete Amusements.

Scrasamax
January 28, 2006
Hits: 5913
Comments: 13
Ideas: 0
Votes: 10 / 3.700000
House of the Duck    Society/ Organizations  (Criminal/Espionage)   (Area)

The House of the Duck is a well visited establishment, known for the quality of it’s wine and the clean and friendly vivaciousness of its workin’ gals.

Scrasamax
January 27, 2006
Hits: 8002
Comments: 11
Ideas: 0
Votes: 8 / 3.625000
Moonpool Vault    Dungeons  (Underground)   (Rooms/ Halls)

Water drips from the ceiling in a steady rhythm. Water refracts torchlight, illuminating the depths of the pools with reflected torchlight.

Scrasamax
January 27, 2006
Hits: 4046
Comments: 8
Ideas: 0
Votes: 5 / 4.600000
Ash Children    Lifeforms  (Intelligent Species)   (City/ Ruin)

Some are called dhampir, others exalt as champions of undeath, and yet neither of these are correct…

Scrasamax
January 26, 2006
Hits: 4439
Comments: 14
Ideas: 0
Votes: 7 / 4.500000
Sippenhaft    NPCs  (Major)   (Mystical)

A voice as supple as silk, a face hidden in the shadows of a hood, yet the words she speaks are colder than the grave and burn more furiously than any inferno.

Scrasamax
January 25, 2006
Hits: 4092
Comments: 5
Ideas: 0
Votes: 5 / 4.700000
Chalice of Remorse    Items  (Wand/Staff/ Arcane)   (Cursed)

There are certain things that need not be said, and events best left in the past, to be forgotten. Be careful what you wish for.

Scrasamax
January 24, 2006
Hits: 4767
Comments: 7
Ideas: 0
Votes: 7 / 4.357143
Company of the Broken Oath    Society/ Organizations  (Combative)   (Country/ State)

Also known as the Oathbreakers Legion, or the Forsaken, this company is often the last stop for criminals, vagabonds and vagrants before the headsman’s ax.

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Scrasamax

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       By: ephemeralstability

The Forest of Throck:

Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 1xp


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