A boring factual retelling of the complete history of the world
Behold, the Harbinger of ill-tidings, the blizzard rider, the thief of winter, the Stamagast.
30 groups of magical swords
Inspired by the Five in One challenge, the Emblem of Novercalis is a campaign inspired not by five subs, but by five idea seeds.
The inanimate remnants and dry husks of ideas left stillborn.
A greater examination of the Magician’s best friend, his familiar.
A hybrid of man and animal, bred to serve and now free to live.
A timely whistle to save a life.
A world of drifting sky islands and air ships
Pantarbe, floating rock, skystone, drifting earth…
A methodology for the magic behind the magic weapon.
You’re a mean one Old Crynog
You really are a skug
Halfling children’s rhyme
The Obtort Ward is all that remains of what was once an ancient battlefield that was afterwards converted into a mass grave.
Life dies in my wake, sacrificing itself to my hunger
The Masque of Hunger
Perhaps one of the oldest of the humanoid races, the Pelamids are a sort of missing link between terrestrial humans and aquatic merfolk.
Predator, nightstalker, brother to beasts, call me a monster long enough brother and I very well might become one.
Jaurmes, Augrune woodcutter
101 plug and play communities in 10 sub-categories
GET AWAY FROM ME YOU ZOMBIE FREAKS!
Last words of Derrius the Bold
One of the legendary unholy treasures
Also known as the Staff of the Bodyguard
The PCs are making their way from village to village across a rural hinterland, when they spot a weird sign along a farmstead's fence, with an arrow pointing to the actual farmstead.
"CRAZY DANCING HOES!!"
If they investigate, a rather sedate local farmer, explains to them that for a mere two coppers, they can witness the show for themselves.
The show involves six ordinary, animated hoes "dancing" on a makeshift stage, as the farmer accompanies them by slapping his thighs to keep the beat, and playing on his flute.
If asked how the trick is accomplished the farmer demurs, not wanting to share his "secret".
"If you can get Old Man Purkiss to tell you how he gets his cows to spout poetry, I'll tell you how I make my hoes dance."
In reality, this minor encounter can lead to the PCs discovering that some localized, magical effect is active in the area. All kinds weird phenomena seem to occur in these parts.
Perhaps the PCs have finally found the ley-line of mana energy that they have been searching for! The party's wizard gets excited.