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Scrasamax
May 17, 2006
Hits: 7373
Comments: 7
Ideas: 0
Votes: 5 / 4.300000
The Viceroy    NPCs  (Minor)   (Political)

No, no. This hasnt been done correctly. Move aside imbecile…

Scrasamax
May 15, 2006
Hits: 3710
Comments: 8
Ideas: 0
Votes: 8 / 4.000000
The Lash Serpent    Lifeforms  (Fauna)   (Water)

Twas as long as a yard-arm and fast as a cobra. Took crewman Dobbs off of the rail and into the deep, that’s why we dont lean over the rail, lad.

Midshipman Oberhall lecturing new sailors

Scrasamax
May 12, 2006
Hits: 5719
Comments: 14
Ideas: 0
Votes: 11 / 4.454545
The Merchant's Potion    Items  (Potion)   (Cursed)

A muse in a bottle, greatness distilled into a single gulp.

Scrasamax
May 11, 2006
Hits: 5915
Comments: 10
Ideas: 0
Votes: 9 / 4.166667
Society of Brick-Brothers    Society/ Organizations  (Mercantile)   (Country/ State)

How is it built? One brick at a time lad. One brick at a time.

Scrasamax
May 9, 2006
Hits: 3809
Comments: 4
Ideas: 0
Votes: 4 / 4.625000
Lord Aberdovy    NPCs  (Major)   (Combative)

My Sword is yours, milord…

Scrasamax
May 6, 2006
Hits: 11421
Comments: 26
Ideas: 0
Votes: 18 / 4.055556
Buck-Ogre Rum    Items  (Other)   (Non-Magical)

Why rum all gone?

Scrasamax
May 5, 2006
Hits: 6176
Comments: 11
Ideas: 0
Votes: 8 / 4.562500
Falhathian Minotaurs    Society/ Organizations  (Ethnic/Cultural)   (Area)

“Listen!”
“Listen to the Wind! Listen to Crackling Fire! Listen to the Groan of the Mountain!  Listen to my Voice! Listen and you will See through the Smoke! See the Old Ways of our Forefathers! See the Glory of our Clan! See the Might of our Race!”
  —Horn-Of-Plenty, Shaman of the Thorondrim Minotaurs, leading his people in the Khuugrad

Scrasamax
May 3, 2006
Hits: 6134
Comments: 9
Ideas: 0
Votes: 8 / 4.875000
Attack of the Golems!    Plots  (Discovery)   (Campaign)

I’m beging to wonder if there can be victory? Please don’t let this go on…

Memoirs of the Nameless soldier

Scrasamax
May 2, 2006
Hits: 10925
Comments: 8
Ideas: 11
Votes: 6 / 4.166667
Falhathian Cities    Locations  (City)   (Mountains)

While Ozea, Dreifach, and Sangreal are the main cities of Falhath, they are by no means the only ones.

Scrasamax
April 28, 2006
Hits: 3530
Comments: 10
Ideas: 0
Votes: 6 / 3.666667
Lagniappe Purse    Items  (Clothes)   (Magical)

...and a little something extra for yourself

Scrasamax
April 27, 2006
Hits: 7781
Comments: 7
Ideas: 0
Votes: 6 / 4.750000
Sangia    NPCs  (Campaign)   (Religious)

The undisputed head of the Trinity, and the story of Falhath’s oldest folk hero.

Scrasamax
April 26, 2006
Hits: 6507
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Ixia, the Silver Forge    NPCs  (Campaign)   (Mystical)

Clad in a rainment of silver scale and chain armor, Ixia is the second member of the Trinity

Scrasamax
April 26, 2006
Hits: 5666
Comments: 10
Ideas: 0
Votes: 6 / 3.750000
Ozian Weaponry    Items  (Equipment Listing)   (Non-Magical)

The Axe has long been the symbol of Ozea, and the weapon of choice from the common footsoldier to the one time King.

Scrasamax
April 25, 2006
Hits: 4359
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
The Characon    Items  (Transports)   (Non-Magical)

Resembling more a beetle than a seacraft…

Scrasamax
April 25, 2006
Hits: 6650
Comments: 4
Ideas: 0
Votes: 3 / 4.666667
Ozea    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Voz’s bones! It’s been a long time coming come in and welcome to Ozea me guest.

Scrasamax
April 22, 2006
Hits: 8236
Comments: 13
Ideas: 0
Votes: 11 / 4.545455
Mastere, the Necromancer Queen    NPCs  (Mythic/ Historical)   (Mystical)

Creator of the Black Book, the primogen tome of necromancy, few names are as feared or reviled as that of Mastere.

Scrasamax
April 22, 2006
Hits: 3058
Comments: 7
Ideas: 0
Votes: 6 / 3.833333
The Vaincre Mantle    Items  (Clothes)   (Villanous)

Yet another cloak of shadows…

Scrasamax
April 22, 2006
Hits: 4609
Comments: 9
Ideas: 0
Votes: 8 / 4.125000
Bir Beshig    Locations  (Ruins)   (Swamp)

A society lost to its own demands of innovation.

Scrasamax
April 21, 2006
Hits: 5963
Comments: 16
Ideas: 0
Votes: 11 / 4.818182
The Whalebone Forest    Locations  (Ruins)   (Water)

From the Observation Log of the Gnomish Inventor, Scholar, and Sub-Mariner Lezarde Kurye…

Scrasamax
April 21, 2006
Hits: 3739
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Boustefaille Cart Guild    Society/ Organizations  (Mercantile)   (Area)

Hot fry here, get your hot fry!

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Scrasamax

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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