Pnathic sorcery has existed for ages, crudely used by magi who no idea the true forces they were fumbling with.
A standard book of evil.
The fifth generation of gynoid robots produced for the inhabitants of Technopolis.
An article concerning the nature and role of druids in an RPG enviroment.
30 Druids of the Teufel-GrÃƒÂ¼n Forest
An outcaste goblin with a sadistic streak and a secret talent
None left upon the Mountain, my brothers in arms.
Motto of the Society of the White Azalea
A handsome bed set, obviously expensive and likely both old, and imported.
The earth holds the fool and holds the wise,
endures that good and bad dwell (upon her);
she keeps company with the boar,
gives herself up to the wild hog.
The Atharva Veda
A symbol of achievement, an icon of arrogance and pride, a pinnacle of alchemical purity.
A sentinel, a defender of humanity, standing against the hosts of the eternal night.
The body is a temporary host for a transcendental creature, though most of these creatures fail to transcend before the death of the host. I shall not fail.
The Unification War was a travesty, an act of naked fascism against frontier worlds so diverse and destitute that their submission was not worth the cost in lives, material, and hostility garnered. We, gentlemen, have created generations of enemies.
L. C. Vallandigham
God forbid that I should go to any Heaven where there are no horses.
- R. B. Cunninghame-Graham
Does that thing ever shut it’s blasted mouth? Why did you give it one to begin with?
"a new (scientific) truth does not triumph by convincing its opponents and making them see the light, but rather because its opponents eventually die, and a new generation grows up that is familiar with it."
What happens? Are you kidding me?
A potent drink gauranteed to turn good folk into depraved and desolate madmen.
Lady Carse of Tekne
The Patron Saint of Beverages, Hang-Overs, Regrets
A rare sight, but one dreaded by the foes of dwarvendom.
Among the assortment of organized criminals who live in the great city, few command greater fear the Moonbeard Order.
They of course do not call themselves that, but have earned the moniker from their fashion of dying their large beards with lye to produce a distinctive crescent shape running from earlobe to earlobe. This is meant as a taunt for their enemies, for it clearly outlines their throats.
They also wear garb similar to the northern tribesman, carefully tooled leather and showing multiple, colourful glyphs.
They are feared due to the intense discipline that their group maintains, due to their origins as a warrior-sect.
They serve as paid thugs, enforcers and assassins within the city, with the client simply ordering a service from the organization, not hiring an individual. Apart from making the request and providing payment in full in advance, the order completes the assignment themselves.
Their order has many moles through the organizations of the city, and more than a couple of nobles. As such, no organized move has been made against them since their chief activity is directed against other members of the crime world. It is said that their services have been useful for those in power as well, further protecting them from persecution.
Their religion holds that their time in this world is vanishingly brief, and largely unimportant except as training for the Great Battle.
The order is very utilitarian with weapons choice - they simply use the tool needed for the occasion, though not without having trained extensively with it beforehand. Daggers, garrottes, swords, bows, battle axes, polearms, wagons, even siege engines have been used to carry out their contracts.