A repository of all the quest ideas that have been brainstormed and then lost through the cracks
Seven things I've learned about NPCs
The last remaining relic of the European Union and Interpol, Sigma Blue is an international crime fighting and liaison task force.
Giant firebreathing spiders attack the city!
The teeth and fingerbones of holy men and more
The blisteringly fast race cars of the future
snagged from a tweet, what are seven things you've learned about writing in general, writing for gaming and gamers, or for the citadel?
The Sogans were a mystically aware technological society. Queen Stavarang is the last surviving Sogan in the galaxy
The G&M, or GaMa Corp, not to be confused with the larger GM corporation.
More correctly known as the Imperial National Bank of Nippon and the Pacific Rim Coalition (INBNPRC)
One of the strangest weapons deployed by Z'pl'rt the Mad
Kids today, you can't tell them what to do, right from wrong. When I was a kid we got tattoos and piercings, nowadays they turn themselves into freaking mutants. On purpose!
Any citizen over the age of 30
Sometimes science and culture produce amazing things, sometimes they produce flipper babies
Dr. Assan Steiner
A build a mile tall with 50,000 people in has a lot of room for action and intrigue
'You can't just run around killing goblins and looting temples, this isn't the old days my boy. To make it today you've got to be part of the guild, and you need a team, and a look, and most importantly you need a manager. Like me.'
Few things shine as bright as the jewels of Hell
A spirit of judgement and punishment
You should probably get ready for some trouble...
Also known as the Adventurer's Guild, the GAUR, the Hall of Heroes and a variety of other names.
Not all of the mermaids and sea sirens are half fish, there are other things that live in the sea