A generic group of minions for use in a modern setting, action theatre oriented.
Also known as the Saturn Science Center, the Cykranosh Ader-Wissenschaft is a clandestine arcanotech research facility concealed in the clouds of Saturn.
30 patrons to encounter in the Library of Celaeno
The Spitzkoppe Excavation was the most important archeological discovery in human history
The definition of a battleship is a warship with extensive armor and large caliber guns.
Gadget footlocker for the Cosmic Era, mundane stuff that doesnt need or deserve it's own submission
Non-Canonical for the Cosmic Era, written for Battleship Freetext Challenge
The Neam Octillio is a crystal data matrix that contains and estimated 10 to the 27th power pages of data, all sourced from the Imbrian dynasty
An Imbrian data cube that houses the formula and schematics for creating a psychic beacon
A large portable data drive that contains all the vital information for creating human clones
The fortress stronghold of the Anunnaki
The Invader is a class of multi-role multi-environment general use armored vehicle deployed by the Anunnaki.
The great paradoxes of the Universe is that everything follows almost exactly the same course, yet in doing so, is somehow still unique and with importance and value.
A praesidium is the Cosmic Era equivalent of the communes and bastions of the Great Awakening in Pre-Petrol America.
7 Things about writing women in fiction.
Alternate forms of matter
A treatise covering the major religions and role of religion in the Cosmic Era
Tsang Wuqiong, the August Emperor of Jade, the Infinite King
The pursuit for immortality is over, eternity is now.
Also known as sack-boys or burlap men
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.