The virtual battlefields of the of the Cosmic Era
The Wastelands of the Cosmic Era
An arcanotech weapon system, also known as an implosion bomb, a Schwartzchild, or a Corrosion Warhead
Another piece of retrotech favored by wastelander nomads, terrorists, and explorers.
Not every nation and faction can afford supersoldiers, power armor, or mecha. They have to innovate.
Spoilers ahead, Scrasamax's take on Suicide Squad
The techno-fortress of the Brotherhood of the Land of Nod, and the heart of their organization
Mag Rails rose in prominence across Eurasia after the Resource Wars ended, and remain popular vehicles on the Silk Road and in wasteland areas.
The interplanetary cruiser ISS Livingstone was launched on a grandiose mission to tour every planet in the solar system, a technological tour de force of Technodyne Heavy Industries and SmartTek Technologies. It was an over-hyped media sensation that, predictably, failed to live up to expectations.
Weaponoids are robotic weapons that intended to used by mecha or similarly large robots
Part of the New Themysciran Readiness Doctrine, there are dozens of Exalted Mothers in each of the island's major cities, each a 20 foot tall combat capable war droid.
Also known as A10s, synaptic amplifiers are both tools for cognet interface and fashion statements
The first documented virtual illness.
A mutation of Legionnaire's Disease, Space Sickness, or Space Lung, is a not uncommon malady of the Cosmic Era
A remarkable pilot in the Atlantic Federation Aerospace Force, the Cosmic Era incarnation of Audie Murphy
Dr. Carter is a well known (at least in academic circles) as an Indiana Jones-esque scholar of the occult and professor of pre-human culture, a Mars born swashbuckler in her youth, now a tenured and crafty acquisitionist.
The virtual police/help function of the CogNet
Formerly known as Annika Monroe of New Newark Arco #6
Also known as Komisar Dvenadtsat, or Agent 12
Also known as PPI or Brain Pumping.