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Scrasamax
August 10, 2013
Hits: 1296
Comments: 5
Ideas: 0
Votes: 4 / 4.625000
Organic Memory Core    Items  (Other)   (Cursed)

The CogNet might be policed by sentient programs and controlled by artificially intelligent super computers, but it is built on top of millions of organic memory cores that function as its host.

Scrasamax
August 7, 2013
Hits: 954
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
The Battlemech    Articles  (Setting Building)   (Gaming - Genre)

I have attempted several articles about the mecha of the Cosmic Era, and all of them have either died in development hell or were simply deleted. This, I hope, will be the one that I see through to the finish.

Scrasamax
August 4, 2013
Hits: 1265
Comments: 1
Ideas: 0
No votes
30 Things that are Awesome    Articles  (Humor/ Editorial)   (Gaming - In General)

Just what it says on the tin.

Scrasamax
August 1, 2013
Hits: 902
Comments: 7
Ideas: 0
Votes: 5 / 4.400000
Vitralara, the Mongrelmen    Lifeforms  (Constructed)   (City/ Ruin)

The Vitralara are an artificially created race. Despite accomplishing everything they were intended to do, the Mages of Banqua al'Zed consider the experiment a failure.

Scrasamax
July 27, 2013
Hits: 805
Comments: 0
Ideas: 0
No votes
Cosmic Era Glossary    Articles  (Resource)   (Gaming - In General)

collection of terms used in the Cosmic Era not large enough to warrant their own submissions.

Scrasamax
July 27, 2013
Hits: 2804
Comments: 6
Ideas: 0
Votes: 3 / 4.000000
Mechadrome    Locations  (Fortification)   (Any)

The home base of the mighty mech

Scrasamax
July 27, 2013
Hits: 744
Comments: 4
Ideas: 0
Votes: 2 / 3.500000
Mirage    Items  (Other)   (Combat)

The electromagnetic adaptive camouflage system

Scrasamax
July 26, 2013
Hits: 857
Comments: 2
Ideas: 0
Votes: 2 / 5.000000
Neo Anatolia    Locations  (Country/ State)   (Plains)

The California of the Cosmic Era, Turkey

Scrasamax
July 18, 2013
Hits: 975
Comments: 3
Ideas: 0
Votes: 3 / 4.333333
Blomkamp D9 Exograft Suit    Items  (Armor)   (Campaign Defining)

Blurring the line between exoskeletons and cybernetic augments, the D9 is unfavorably comparable to the Chemical Augmentation System.

Scrasamax
July 16, 2013
Hits: 1563
Comments: 6
Ideas: 0
Votes: 5 / 4.400000
Skeletrons    Lifeforms  (Constructed)   (Any)

The panic inducing robotic shock troopers of the Cosmic Era.

Scrasamax
July 12, 2013
Hits: 783
Comments: 6
Ideas: 0
Votes: 3 / 4.166667
ApoCalypso Entertainment Group    Society/ Organizations  (Artistic/Performance)   (World Wide)

A forerunner in Black Datastream content, ACEG is known around the world for hosting and broadcasting some of the most violent, gore and fanaticism filled spectacles of human carnage.

Scrasamax
July 2, 2013
Hits: 1099
Comments: 5
Ideas: 0
Votes: 3 / 4.500000
Tulu    Lifeforms  (Intelligent Species)   (Space)

The Tulu are an evil and devious race, demonstrating the canny wickedness of Faustian devils and the perverse pleasures of hentai tentacle pornography.

Scrasamax
July 2, 2013
Hits: 1436
Comments: 3
Ideas: 2
Votes: 2 / 4.000000
The Tarxan    Lifeforms  (Intelligent Species)   (Other)

A hostile race discovered through dimensional boring. The first encounter with the violent and nomadic Tarxan occurred in Neo-Constantinople of the Eurasian Alliance, hence the Turkish/Central Asian rooted name.

Scrasamax
June 29, 2013
Hits: 1113
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Somantic Parapsychic Powers    Systems  (Mystical)   (Specific)

Likely the most common class of parapsychic powers, somantic powers are also the least flashy and visible.

Scrasamax
June 23, 2013
Hits: 1034
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Technological Parapsychic Powers    Systems  (Technical/ Mechanical)   (Defining)

The vast majority of parapsychic powers do NOT manifest as freeform pyrokinesis or rotating thunder kicks.

Scrasamax
June 23, 2013
Hits: 1414
Comments: 10
Ideas: 0
Votes: 10 / 4.650000
Zoe 3000    NPCs  (Extras)   (Artistic/Performance)

Think twice before giving your children extreme in utero biomodification. Your decision will last for my lifetime.

Zoe 3000

Scrasamax
June 22, 2013
Hits: 724
Comments: 1
Ideas: 1
Votes: 1 / 4.500000
Vetmuara BioSciences    Locations  (Establishment)   (Other)

Located in the Eurasian Alliance Balkanistan Principality, Vetmuara BioSciences is the bottom of the barrel for human cloning.

Scrasamax
June 20, 2013
Hits: 761
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
Nkoloso Cosmodrome    Locations  (Establishment)   (Space)

The primary spaceport of the South African United Republics and the largest space port in Africa

Scrasamax
June 20, 2013
Hits: 1504
Comments: 3
Ideas: 0
Votes: 1 / 3.500000
Mecha in the Cosmic Era    Items  (Tools)   (Non-Magical)

The reasons that mecha are not reliable as weapons of war are manifold, but the world changed more than many people expected and the way wars are fought have changed greatly since the middle of the Petroleum Era.

Scrasamax
June 20, 2013
Hits: 1023
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Tangaroa    Lifeforms  (Intelligent Species)   (Water)

Greentails, sirens, mermaids, merfolk, the creature you think of when you hear these names is a Tangaroa.

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Scrasamax

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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