Guilt is a powerful force
'I can't go back to yesterday, I was a different person then' ~ Mad Alice
7 things that make a work of fiction Lovecraftian, even if it doesn't deal at all with the established Mythos
Where the clowns dwell, even angels fear to tread
Graphic content, reader discretion is advised
Technology in the Cosmic Era can become corrupted and infested. When this happens to a mecha, the result in codenamed a Hekatonkheire.
An incarnation of Laserbeak, and condor/cyborgs for the Cosmic Era
When arcanotech fails, it fails spectacularly
Just as the Dimensional Engine supplanted the fission reactor, the DTR will eventually replace the D-Engine. Once they iron out the little bugs.
There's money to be made ripping the past out of the ground and turning it back into usable reclaimed materials. It just takes the right equipment and the wrong people.
Hailing from a long line of brewers, Stout has given up the life of the beer-maker for the life of the Adventurer-Upon-Return
A model of efficiency and effectiveness, also a model of horror in the Cosmic era
Aircraft vanished from the skies, and it changed the way war would be fought for over three centuries.
Written in support of the Flight of Retribution, a Cosmic Era splatbook
A close quarters combat weapon, and one of the more vicious ways to ruin someone's day
Those of the bare chin, the clan of the wolverine, they who walked away from the mountain.
Incarceration in the Cosmic Era, adjustable for futuristic and dystopian settings
'You don't step into the ring with Ali because you think you can box.
When parapsychic abilities began manifesting, martial artists found that their discipline from years of training provided them with the acumen and ability to channel and control the unexpected powers that now flowed from their fingertips.
Incomplete and unlikely to be finished.
A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?
Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.