A gun made by the God of the Dwarves
A Caribbean raft city
A sword that defines and exemplifies the city of Angradhat
A extra-dimensional symbiote
Melpomene's Espers? Ha! Let me know how that goes, and after that let me know when you find Atlantis and Jimmy Hoffa!
Brief bio of a space intel officer
30 in progress
a disposition os 30 types of armored combat vehicles
Marla (Fight Club) - as the salesperson whose species reproduces by cloning or similar technology.
PC generated by random generator
Why is psuedo-Medieval Tolkien-esque fantasy the heart of the fantasy RPG genre?
Azaughos was a beautiful city once, a jewel nestled in the mountains. It was a city that was built on an idea, and built with wealth, and great royal pride.
The city guard used to be crooked as a frendleback tree, then the society popped up. I miss the good old days when you could bribe a grunt to look the other way. It's hard and dangerous to be in the black arts now.
Nyp, Thieve's Guild
A Scrasamax rebuild/rewrite incorporating elements of Vampire the Masquerade, Requiem, and some stuff that I made up or borrowed from popular Vampire culture. Without background knowledge of the Vampire game or system, most of this might not make much if any sense.
An unfortunate man and his canine companion
A favored son of the Prussian nobility, and a Knight Errant of the Restored Order of the Temple
A gathering place for basic info on the societies, secret and otherwise used and referenced in the Chronicle of Tsuria
The eldest of six sisters and the heir apparent of the Argyle-Blakes, and an investigator for the Royal Theosophical Society
Immortality can be had, but for a cost. Some are willing to pay this price, some are willing to make others pay the price. So long as there is gold in my hand I care not.
Madness lingers there, in the broken corners of his mind.
The fleet's answer to MADDS
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir