A technological terror
The spell Animate Dead has existed for a very long time, with many variations. The spell Cadaverous Companion is another such variation, but it is tailored to the animation of companion animals, rather than human corpses
30 cybernetic eyes for cyborgs.
The Third Eye was opened in the wake of the Second Renaissance, and with it, man's perception.
Med-pods, med-bays, and a dozen trade marked names, all for the technomagical healing bed.
The Floating World, the domain of the Hikikomori
There are many grim projections for the Cosmic Era, and far from being the most horrific or exotic, the Universe 26 model has a frighteningly real chance of happening.
Mentats, mentons, and cymeks, the synchronization of the human mind and the computer
A horrific device only employed by the most black hearted of magic users.
Plasmid and plasmic lifeforms are frequently relegated to the back bench of the creature roster, left to linger with oozes, slimes, and puddings, and only appear as random monsters in sci-fi.
Because I freaking can.
Thief, murderer, mercenary, criminal boss and general pox on humanity.
Inspired by Ulysses Klaue
The Staff of the Flame Eagle
You can't miss it, it's eight feet tall, glows in the dark and breathes ghost flames. Even if you're blind it utters blasphemies and damnations, a black poetry of the underworld. If you're deaf and blind you can feel the cold in the air when they turn up.
Collectible Duel Games are the predominant form of non-sexual, non-spectator electronic entertainment in the Cosmic Era.
More colloquially known as the avatar, muse, or handle.
Part of the Fermi Paradox, the Great Filter is one of the explanations as to why intelligent alien life hasn't been discovered.
At the height of the Imbrian Culture, they colonized almost the entire Solar System, and Lunaformed many of the planets.
Log: Encounter 701,Syowa Antarctica
Classification: Keter, magnitude 5
Type: plasmic manifestation
26/30 Sample Dead Zones to flesh out the wastelands of the Cosmic Era.
A tribal society which lives on the harsh Northern Plains consider it dishonourable to slay an enemy without looking it full in the face. Any missile weapon is treated with derision and contempt, while rangers and other archers are denied entrance to the tribal villages.