Alchemists are found in many fantasy settings. If used properly, alchemists can add unique flavor to your game. But what is the story of that powerful person standing behind the counter? Why do they sell magic? I have thirty different answers to that question.
A mostly fleshed out 'wizard' character for your fantasy adventure.
Note from the Author: I originally created this background for a PC. You might find this background a little generic, but I found it sufficient to inspire complications from the GM's seat. This submission was heavily influenced by Harry Potter. If that hasn't sent you packing, enjoy.
The Voice of Time
An optional pantheon of deities for your fantasy setting.
If a fighter has a +1 sword that only gives that plus one if he does an exhausting practice routine in the morning, he's liable to ditch the magic sword and just use an old fashioned chunk of steel. Rather than being wore out and need to rest a couple hours before he gets started just in case he needs that plus one, he could just strap on a blade and ride off without having to deal with all the issues. (From Something Agar said)