Raptyr's SubmissionsReset Sort

Raptyr
November 28, 2011
Hits: 1155
Comments: 9
Ideas: 0
Votes: 7 / 3.285714
Deck the . . . Dungeon?    Articles  (Humor/ Editorial)   (Players)

A delectable chrismas classic - Now with mayhem!

Raptyr
November 13, 2011
Hits: 1351
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Stri'en - The Curled Lute    Items  (Art and Music)   (Magical)

The most melodic of notes, the most soothing of tunes.

"It would help if I knew how to play the thing, though."

Raptyr
November 9, 2011
Hits: 1509
Comments: 10
Ideas: 0
Votes: 6 / 3.583333
The Gi'en Scroud    Items  (Melee Weapons)   (Magical)

"Isn't it just a skillet?"

"That's what I thought... Now I'm not so sure."

Raptyr
October 13, 2011
Hits: 1057
Comments: 7
Ideas: 0
Votes: 1 / 4.500000
Corpse Buds    Lifeforms  (Unique)   (City/ Ruin)

Nine times out of Ten, it's the undead that do the running.

Raptyr
September 24, 2011
Hits: 1515
Comments: 12
Ideas: 0
Votes: 9 / 4.333333
The Moadi-Bird    Lifeforms  (Fauna)   (Forest/ Jungle)

Out of all lifeforms on this planet, none is more feared than the insidious Moadi-Bird.

Seek Not the Moadi-Bird

Raptyr
July 6, 2011
Hits: 1633
Comments: 13
Ideas: 0
Votes: 11 / 4.136364
The Leech and the Mud-Puddle    Articles  (Fiction)   (Gaming - In General)

The wide wicked world is a very dangerous place, especially for not-quite so big leeches who wish nothing so much as to be left out of thing such as wars, and wizards, and spells.

Raptyr
July 6, 2011
Hits: 1740
Comments: 11
Ideas: 0
Votes: 6 / 3.250000
Ram, the Dread Castle Incarnadine.    NPCs  (Mythic/ Historical)   (Mystical)

Welcome to my humble home. Feel free to stay as long as you like, if you remain at all. Do be warned, though, the place is a bit... unstable...

Raptyr
July 3, 2011
Hits: 1294
Comments: 14
Ideas: 0
Votes: 5 / 2.500000
The Amulet of "Oh Flock."    Items  (Jewelry)   (Sentient)

Take it, take it! I’ve had enough of that thing! Maybe you can make head or tail of it, but I certainly don’t want any part of it!”

Raptyr

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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part I

Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.

There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.

The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.

The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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