...The light reflected off its pale green surface, glinting off what seemed to be veins coursing through the stone. A curious ring, just lying there as if asking to be found…
The grinding of gears in the dead of night is a precursor of an unforgiving danger. Survivors remember little, save the smell of metal and death.
A quick flash of steel was all that was seen in the moonlight…
With but a word, the small mantis made of fine copper wire came to life; growing at an alarming rate, ready to defend its owner…
A loud crack broke the silence of the night. A piercing howl of pure agony followed, but was cut short after a moment by a low gurgle and a thump. Cedir smiled coyly, just another victim of the Tongue of Demons
...The ring slid onto her finger as if it were lovingly crafted just for her. Its diamond seemed to take in the sunlight, amplify and reflect it in every direction. Then almost immediately, the light waned and the stone went dark. Her throat clutched in a constricting gurgle before she slumped to the ground, still and lifeless.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.