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PoisonAlchemist
February 24, 2015
Hits: 722
Comments: 6
Ideas: 1
Votes: 5 / 3.900000
Ballad of the Malconvoker    Locations  (Area)   (Plains)

A 99 word poem of a small town, and the demon who guards its chapel when the mists rise.

PoisonAlchemist
October 17, 2014
Hits: 1242
Comments: 9
Ideas: 1
Votes: 7 / 4.571429
Silverfox Mill - Part I    Locations  (City)   (Forest/ Jungle)

The town of Silverfox Mill was a quiet place for many years, but this peaceful town has begun to unravel. The arrival of the Usury Guild drained the populace of their livelihood, forcing many into poverty, alcoholism, and prostitution. Complicating this trying time the town has recently lost its most beloved citizen, the wizard Osric Skanderbag. With his absence it seems the long-dead witch Anna has been raised to murder and poison, but this may be a front for more contemporary threats.

PoisonAlchemist
February 23, 2014
Hits: 864
Comments: 10
Ideas: 0
Votes: 7 / 4.285714
Xen'da'rik    Locations  (City)   (Desert)

The desert is like the sea, the sands shift ebb and flow and with them so does life. The tide is in ebb, and Xen'da'rik is dying.

PoisonAlchemist
August 8, 2011
Hits: 1885
Comments: 11
Ideas: 0
Votes: 9 / 4.166667
Avaricious    Locations  (Area)   (Water)

"Avaricious is a special sort of hell; it's the hell we created ourselves. It is the hell we deserve." - Smythe Voss, crewman of Siren's Laugh

PoisonAlchemist
July 18, 2011
Hits: 1303
Comments: 9
Ideas: 1
Votes: 6 / 4.166667
Clarksdale    Locations  (City)   (Forest/ Jungle)

As with many small towns Clarksdale has its share of secrets. Travellers that pass through are treated warmly, and are encouraged to stay for the upcoming celebration... 

PoisonAlchemist

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Random Idea Seed View All Idea Seeds

       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 1xp


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