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PoisonAlchemist
February 24, 2015
Hits: 993
Comments: 6
Ideas: 1
Votes: 5 / 3.900000
Ballad of the Malconvoker    Locations  (Area)   (Plains)

A 99 word poem of a small town, and the demon who guards its chapel when the mists rise.

PoisonAlchemist
October 17, 2014
Hits: 1546
Comments: 9
Ideas: 1
Votes: 7 / 4.571429
Silverfox Mill - Part I    Locations  (City)   (Forest/ Jungle)

The town of Silverfox Mill was a quiet place for many years, but this peaceful town has begun to unravel. The arrival of the Usury Guild drained the populace of their livelihood, forcing many into poverty, alcoholism, and prostitution. Complicating this trying time the town has recently lost its most beloved citizen, the wizard Osric Skanderbag. With his absence it seems the long-dead witch Anna has been raised to murder and poison, but this may be a front for more contemporary threats.

PoisonAlchemist
February 23, 2014
Hits: 1117
Comments: 10
Ideas: 0
Votes: 7 / 4.285714
Xen'da'rik    Locations  (City)   (Desert)

The desert is like the sea, the sands shift ebb and flow and with them so does life. The tide is in ebb, and Xen'da'rik is dying.

PoisonAlchemist
August 8, 2011
Hits: 2202
Comments: 11
Ideas: 0
Votes: 9 / 4.166667
Avaricious    Locations  (Area)   (Water)

"Avaricious is a special sort of hell; it's the hell we created ourselves. It is the hell we deserve." - Smythe Voss, crewman of Siren's Laugh

PoisonAlchemist
July 18, 2011
Hits: 1535
Comments: 9
Ideas: 1
Votes: 6 / 4.166667
Clarksdale    Locations  (City)   (Forest/ Jungle)

As with many small towns Clarksdale has its share of secrets. Travellers that pass through are treated warmly, and are encouraged to stay for the upcoming celebration... 

PoisonAlchemist

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       By: ephemeralstability

The Nomin gypsies have a fiddling competition every year, known as the Danse de Velose. Beaters hit out the rhythm on taut drums and the competitors start to play, slowly at first. Youngsters can compete, but are soon pulled away by worried mothers, before the competition becomes too dangerous. After two hours the haunting tune has become dazzlingly fast. You can resign at any time, but the moment you make a mistake you receive an arrow through the neck. Strings may snap, but the players must play on. The whole affair never lasts much longer than three hours, and the last fiddler playing is crowned king of the gypsies.

Ideas  ( NPCs ) | June 9, 2003 | View | UpVote 2xp


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