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PoisonAlchemist's SubmissionsReset Sort

PoisonAlchemist
October 17, 2014
Hits: 453
Comments: 8
Ideas: 1
Votes: 6 / 4.583333
Silverfox Mill - Part I    Locations  (City)   (Forest/ Jungle)

The town of Silverfox Mill was a quiet place for many years, but this peaceful town has begun to unravel. The arrival of the Usury Guild drained the populace of their livelihood, forcing many into poverty, alcoholism, and prostitution. Complicating this trying time the town has recently lost its most beloved citizen, the wizard Osric Skanderbag. With his absence it seems the long-dead witch Anna has been raised to murder and poison, but this may be a front for more contemporary threats.

PoisonAlchemist
October 17, 2014
Hits: 230
Comments: 6
Ideas: 1
Votes: 5 / 4.800000
Silverfox Mill - Part II    Plots  (Discovery)   (Multi-Storyline)

The town of Silverfox Mill was a quiet place for many years, but this peaceful town has begun to unravel. The arrival of the Usury Guild drained the populace of their livelihood, forcing many into poverty, alcoholism, and prostitution. Complicating this trying time the town has recently lost its most beloved citizen, the wizard Osric Skanderbag. With his absence it seems the long-dead witch Anna has been raised to murder and poison, but this may be a front for more contemporary threats.

PoisonAlchemist
October 16, 2014
Hits: 82
Comments: 7
Ideas: 1
Votes: 4 / 4.375000
The Threat of Sugar    NPCs  (Mythic/ Historical)   (Artistic/Performance)

In the modern age a persona is indistinguishable from a person. They magnify what is within us, and what we bring out within others. It is a shared delusion powerful enough to claim a life of its own.

PoisonAlchemist
August 28, 2014
Hits: 160
Comments: 6
Ideas: 2
Votes: 3 / 4.500000
PrimaryAssociateProfiles.tex    NPCs  (Extras)   (Travelers)

Over the course of my time as an operative I have developed relationships with several individuals in an effort to diversify the skills available to me. Some in my profession call them assets, I prefer to think of them as associates.

PoisonAlchemist
February 23, 2014
Hits: 313
Comments: 9
Ideas: 0
Votes: 6 / 4.250000
Xen'da'rik    Locations  (City)   (Desert)

The desert is like the sea, the sands shift ebb and flow and with them so does life. The tide is in ebb, and Xen'da'rik is dying.

PoisonAlchemist
March 24, 2013
Hits: 337
Comments: 6
Ideas: 2
Votes: 3 / 4.000000
Snapdragon    NPCs  (Minor)   (Combative)

"Impatient as well as stupid, some virtuous whip you are." Snap tilts her head to the side with a smile as her drumming fingers increase in tempo. "I assure you that my patience is vast." The man stops in his tracks stare Snap down, her expression remains unchanged. "Vast, not infinite. I am but a human so I am sure something could cause me to break my vows." Hastily he resumes filling the order. As Snap walks out the door with the goods the shopkeep grabs your arm. "That is a monster chained by monks robes, I have stared down raging barbarians and never seen such hate in their eyes."

PoisonAlchemist
August 28, 2011
Hits: 585
Comments: 8
Ideas: 1
Votes: 4 / 4.125000
Forget Me Not    Items  (Melee Weapons)   (Non-Magical)

The Forget Me Not is a weapon as beautiful and unique as it is deadly.

PoisonAlchemist
August 28, 2011
Hits: 697
Comments: 3
Ideas: 1
Votes: 2 / 4.750000
Amanita    NPCs  (Minor)   (Criminal/Espionage)

Pirate captain of the legendary Red Dawn, Amanita lives to strike fear into the hearts of others. Her S&M cult and smuggling operations often hide behind the guise of bakeries, but there is a reason for all that a person does.

PoisonAlchemist
August 8, 2011
Hits: 1162
Comments: 11
Ideas: 0
Votes: 9 / 4.166667
Avaricious    Locations  (Area)   (Water)

"Avaricious is a special sort of hell; it's the hell we created ourselves. It is the hell we deserve." - Smythe Voss, crewman of Siren's Laugh

PoisonAlchemist
August 7, 2011
Hits: 1858
Comments: 13
Ideas: 1
Votes: 6 / 4.500000
NPC Characteristics    NPCs  (Extras)   (Artistic/Performance)

NPCs can be so dry and bland when they come up and you aren't prepared for them. Other NPCs often times only have the stats rolled up and their personalities are neglected. That is where a list of simple characteristics can come in handy and you can stereotype the NPC and at least give them some kind of quirk that defines them a little better. Nobody may remember the innkeeper at that one city, but they may very well remember the innkeeper that picked his nose right before he gave the players their change. Just some little things to define the NPCs and make them more real. Some can be used by players as well to spice up their character a little.

PoisonAlchemist
August 1, 2011
Hits: 853
Comments: 12
Ideas: 0
Votes: 9 / 4.055556
The Ten-Second Story    Articles  (Campaign)   (Game Mastering)

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world. 

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

PoisonAlchemist
July 18, 2011
Hits: 771
Comments: 8
Ideas: 1
Votes: 5 / 4.200000
Clarksdale    Locations  (City)   (Forest/ Jungle)

As with many small towns Clarksdale has its share of secrets. Travellers that pass through are treated warmly, and are encouraged to stay for the upcoming celebration... 

PoisonAlchemist

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Random Idea Seed View All Idea Seeds

Akhos, The Sword of Weight

       By: valadaar

The bronze Gladius Tyrvaard carries has been enchanted by the Spirits to be very heavy to any but the wielder. Tryvaard (or any others who use the blade) will find the sword light and easy to wield. Those on the receiving end receive a strike as if made by a much larger and heavier blade. For such purposes (damage, ease of parry, breaching armor), it strikes as if it were a two-handed sword of great size. The blade, being spirit-forged, is also extremely durable, well stronger then normal bronze.

Ideas  ( Items ) | February 5, 2014 | View | UpVote 3xp


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