The party comes across a magic amulet. This amulet will give each user two wishes, but the wishes almost seem to have a mind of their own.
Missions for any campaign in any city of any realm. As long as crime exists, you will be able to use this submission.
The devil's wind. Explains why people become crazy. They are caught up in this wind which steals their sanity which in turn feeds the wind. The wind is a leftover from when the air elementals banded together in a mass army at one point to attack the True Gods. The wind is leftover of their attack route and on the anniversary of the battle the wind sweeps through causing the madness.