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Nobody
December 6, 2005
Hits: 4654
Comments: 10
Ideas: 0
Votes: 5 / 3.300000
Collin's Confusing Puzzle    Items  (Home/ Personal)   (Magical)

Collin was always good at solving blacksmiths puzzles, but this time he had finaly met his match. Collin’s Confusing Puzzle is an item that complements Siren no Orakio’s Item submission “Shards of the Storm”. This is a quest submission.

Nobody
December 6, 2005
Hits: 3931
Comments: 4
Ideas: 0
Votes: 4 / 3.500000
The Star of Breezes    Items  (Home/ Personal)   (Magical)

There is always a cool breeze blowing through the room that has this simple table decoration. The Star of Breezes is an item that complements Siren no Orakio’s Item submission “Shards of the Storm”. This is a quest submission.

Nobody
December 6, 2005
Hits: 4295
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
The Rod of Arcane Power    Items  (Other)   (Magical)

The Rod of Arcane Power is saught after by wizards everywhere as a source of limitless power. The Rod of Arcane Might is an item that complements Siren no Orakio’s Item submission “Shards of the Storm”. This is a quest submission.

Nobody
December 5, 2005
Hits: 3897
Comments: 5
Ideas: 0
Votes: 5 / 3.800000
The Boots of Storms    Items  (Clothes)   (Magical)

These boots are an item that complements Siren no Orakio’s Item submission “Shards of the Storm”. This is a quest submission.

Nobody
December 5, 2005
Hits: 4227
Comments: 8
Ideas: 0
Votes: 7 / 4.428571
The Clasp of Reincarnation    Items  (Jewelry)   (Sentient)

An Clasp ornately carved out of gemstones that can be quickly attached to any robe or cape. In truth, the Clasp of Reincarnation is actually a powerful artifact that can grant the wearer eternal life…Sort of.

Nobody
October 19, 2005
Hits: 9157
Comments: 29
Ideas: 0
Votes: 17 / 4.088235
The Demon Mirror    Plots  (Discovery)   (Side-Quest)

Two characters, one player, and no way to tell which is the real one.

Nobody
April 7, 2005
Hits: 3470
Comments: 5
Ideas: 0
Votes: 7 / 2.500000
Collar of Time-Shifting    Items  (Jewelry)   (Magical)

A Mithril collar with various high quality gemstones imbedded in it. It has a clasp in the back, and a hinge in the front to allow it to open and close.

The Magical effects of the collar are…complicated. They are listed in full detail under magical properties.

Nobody
April 6, 2005
Hits: 5708
Comments: 13
Ideas: 0
Votes: 9 / 3.277778
Fools Dagger of Invisibility    Items  (Melee Weapons)   (Cursed)

A dagger that makes the user think that he is invisible.

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Nobody

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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