Nafar's SubmissionsReset Sort

April 19, 2012
Hits: 947
Comments: 14
Ideas: 0
Votes: 8 / 3.062500
Deepbend Maximum Security Prison    Locations  (Fortification)   (Water)

"Deepbend, the toughest place to live south of the wastes. The inmates are tough, so we gotta be tougher. They may complain of 'abuse' and 'cruel and unusual punishment' but you know, they deserve every last kick"
-Darner Gearbend, Warden.

October 15, 2010
Hits: 1187
Comments: 12
Ideas: 0
Votes: 6 / 2.416667
Code 7777SOHAT    Plots  (Discovery)   (Encounter)

The hacker had breached the final firewall and was typing code into the command prompt: code/7777SOHAT. Images flashed up on screen and he gazed in terror at what he saw.

September 28, 2010
Hits: 1259
Comments: 17
Ideas: 0
Votes: 8 / 3.687500
The Tower of Light    Locations  (Fortification)   (Any)

The perfect execution, painless, quiet, and beautiful”

-Archmage Sret

June 1, 2010
Hits: 1435
Comments: 4
Ideas: 0
Votes: 4 / 2.875000
Xenith Grenades    Items  (Ranged Weapons)   (Combat)

A general list of the types of grenades Xenith Manufactors.

May 31, 2010
Hits: 1046
Comments: 6
Ideas: 0
Votes: 1 / 1.500000
Land of Lordor    Articles  (Fiction)   (Players)

A short story I created in 15 days for NanoWrimo set in a fantasy setting.

May 30, 2010
Hits: 1308
Comments: 2
Ideas: 0
Votes: 1 / 2.500000
Typhoon    Items  (SpaceShips)   (Campaign Defining)

Some stories call it the first real warship, others just Typhoon. But they all agree on one thing, the ship is one of the most elite in the galaxy.

April 26, 2010
Hits: 6155
Comments: 10
Ideas: 1
Votes: 6 / 3.166667
30 devious traps    Dungeons  (Any)   (Traps)


The tripwire activated a trap of such ferocity that even the bravest man among us quavered.

April 23, 2010
Hits: 980
Comments: 5
Ideas: 0
Votes: 1 / 1.000000
The East Fortifications of Grenarth hold    Locations  (Fortification)   (Mountains)

We charged their walls but the defenses held us off, hidden bunkers sprang out of nowhere and turrets wreaked havoc on our forces. Gun pits blasted our army to pieces and we pulled back a shell came out of the sky and destroyed several siege towers, we where finished.



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       By: Agar

Weapons or equipment that is heavily relied on can be "named". Then the equipment begins to gain abilities beyond those of normal equipment. They might siphon off some of the experiances of their owners (1 to 5%) and level up on thier own. Could be an unintenitional way of creating artifacts. Ships could become sturdier or seem to just barely outrun the worse of a storm that would have surely sunk another vessle, swords could fumble less or resist dulling more, a farmers plow could turn stones aside easier. Anything that is depended on as much as an inividual can depend on as much as another individual could be "named".

Ideas  ( System ) | November 5, 2002 | View | UpVote 1xp

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