Among the ranks of the white wastes and the endless seas of Plincy roam the hovercraft of the infamous religious mercenaries, Isbjörnarna. The side of each craft is emblazoned with the logo of a striking polar bear: claws extended and fangs bared.
There are three things, each sacred and bearded: Moon, Monks, and Moss. All connected. Tied together by the Monks of the Bearded Moon, an old order of healers, mystics, bearers of the secret knowledge, and inheritors of the Bearded Moon's gifts. Theirs is a sect full of mystery and bound by ritual.
The birth and life of a god through the long ages.
Two cultures at war.
They will serve up the Light to appease their dark gods.
As the players travel along the trail, they notice a bear in the woods, following thier moves. It does not make any agressive moves, but neither does it leave. As daylight fades, the players need to decide what to do. Is it a spirit guide, or gaurdian to the forest; is it a lycanthrope, or being controlled by evil spirits; or is it just a curious bear?