Among the ranks of the white wastes and the endless seas of Plincy roam the hovercraft of the infamous religious mercenaries, Isbjörnarna. The side of each craft is emblazoned with the logo of a striking polar bear: claws extended and fangs bared.
There are three things, each sacred and bearded: Moon, Monks, and Moss. All connected. Tied together by the Monks of the Bearded Moon, an old order of healers, mystics, bearers of the secret knowledge, and inheritors of the Bearded Moon's gifts. Theirs is a sect full of mystery and bound by ritual.
The birth and life of a god through the long ages.
Two cultures at war.
They will serve up the Light to appease their dark gods.
The spirit of a creature trapped in amber cannot escape to it’s afterlife / next incarnation / whatever.
Such trapped spirits can be contacted by those who know the right rituals and magical power derived from them – typically the power to control one individual of that species.
Can by quite powerful if the creature is a colony insect (ant, bee, wasp, etc) – simply control the queen and you command the whole colony.