A vulgar name for a very minor creature, granted, yet the whore-spider doesn't seem to mind its appellation.
The limb that got away and became the symbol of a revolution.
Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.
Some field notes on Trolls, courtesy of T.H.I.S.
From the same school of thought as, "Hey GM, which book did I just randomly pull from the shelf of the wizards' library?" No plot hooks here, just flavor additions.
Pets mind you. Not exotic monster companions. No saddled dire-boars to be found here. No purple worm caravans.
Somewhere in the endless deserts of Iuhai, Daazan the Iron Gate and Utheleii the lovelorn Earth Elemental wait for time to end.
Viva la Musca!
30+ slightly-off or downright demented flies for your campaign.
A higly misunderstood flora.
Therianthropes? Lycanthropes? Animorphs? Homo-Zoological-Hybrid-Sapiens? Manimals? Take your pick.
*Sphhisshh* *Sphhissh* *Sphhissh*
Colossal Water Lilies
Despair! Despair! The Dread Crow’s Glare!
Beware the amphibious wolves my child, and most of all, avoid the red-eyed crow!
For the coddling of the weak and mewling shall one day be the Downfall of All Races!
—Morkoel Rasher, denouncing Moleskin in verse.
Et deprecabantur eum spiritus dicentes mitte nos in porcos ut in eos introeamus (Mark 5:12)
Featured creatures of the Swollen Shadow Codex.
“Like a great, green god he stalks the savannah!”
If you want to add a "supernatural" touch to your campaign, define the rules of magic and the universe. Make your players comfortable with those rules. Then your new supernatural creatures must then break those rules.