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Murometz
June 26, 2015
Hits: 149
Comments: 3
Ideas: 2
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Krimswoffel, de Vulasier, and Lord Melsibourne    NPCs  (Major)   (Mystical)

Practical wizards were rare in those days. Known magicians could be counted on one hand.

Murometz
April 27, 2015
Hits: 230
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
A man becomes a bow, a bow a man.    NPCs  (Minor)   (Mystical)

The bow is a highly intelligent weapon, with memories and plans. The wielder of the bow is a brainless zombie, who is still perfectly capable of wielding the weapon. Together, they're an NPC.

Murometz
August 7, 2007
Hits: 4680
Comments: 17
Ideas: 5
Votes: 9 / 4.666667
Tungsten-Trousered Troubadors of Trilaxa    NPCs  (Minor)   (Artistic/Performance)

Space-Faring, Hard-Rocking, Metal-Grinding, Star-Tripping, Deathdealing, Dwarves.

Murometz
August 24, 2006
Hits: 6707
Comments: 15
Ideas: 0
Votes: 10 / 4.100000
30 Flesh Peddlers    NPCs  (Extras)   (Mercantile)

NC-17

Murometz
July 18, 2006
Hits: 2509
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
Nayer's Slayers    NPCs  (Major)   (Combative)

Doomed by the Shadow…

Murometz
May 6, 2006
Hits: 6502
Comments: 22
Ideas: 0
Votes: 10 / 4.350000
The Puchinegs    NPCs  (Extras)   (Artistic/Performance)

Send in the clowns.

Murometz
March 4, 2006
Hits: 4864
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
Kaboo, Gladdys, and their Dim-Witted Nephew    NPCs  (Minor)   (Knowledge/Lore)

Before there was the National Enquirer, there was Kaboo.

Murometz

Selected Count ( 7 )

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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