"Save the Bait", and other horrors.
A vulgar name for a very minor creature, granted, yet the whore-spider doesn't seem to mind its appellation.
The limb that got away and became the symbol of a revolution.
Two rival wizards. You can guess what happens. Yes, one flays the other naturally, but is interrupted half-way through the skinning ritual...
Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.
The bow is a highly intelligent weapon, with memories and plans. The wielder of the bow is a brainless zombie, who is still perfectly capable of wielding the weapon. Together, they're an NPC.
Some field notes on Trolls, courtesy of T.H.I.S.
A short tale about a shovel, a spade, and two trowels
From the same school of thought as, "Hey GM, which book did I just randomly pull from the shelf of the wizards' library?" No plot hooks here, just flavor additions.
Six gruesome blades forged from dwarven blood in the pits of ancient bol-Pakash. Six knives the dwarves wish never existed.
side-quest-ish and open-ended to be sure.
Pavise: a full-body concave shield used to by medieval archers as defensive walls while reloading.
Pavisade: archaic term. a row of shields hung on the side of a ship to protect it at war and discourage boarding by enemies
Pets mind you. Not exotic monster companions. No saddled dire-boars to be found here. No purple worm caravans.
Looking for Dwarven proverbs, sayings, euphemisms, quotes, and anecdotes? We are too! Please help the fledgling Dwarven Guild in its infancy stages! Looking to make a list of 101+ with the help of our beardless brethren!
Madmen, Riddles, and Worms
A recently re-discovered odd treatise
Somewhere in the endless deserts of Iuhai, Daazan the Iron Gate and Utheleii the lovelorn Earth Elemental wait for time to end.
The Road to the Hundred Angels
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.