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By: MoonHunter
2006-04-08 04:43 PM
Hits: 8208
Comments: 4
Ideas: 0

Votes: 2 / 4.750000
Bylarian Locations  (Continent)   (Any)

The Continent of Bylarian is much like the European part of the Eurasian continent. The Lands, which are west of The Great Divide Mountains are considered part of Bylarian.

By: MoonHunter
2006-03-23 02:35 PM
Hits: 4513
Comments: 5
Ideas: 0

Votes: 4 / 3.125000
Kastraad and New Pastello Locations  (Area)   (Any)

Kastraad is a Keep and Bailey upon a good sized hill in the mid country. While there has been several battles not far from it, it has been a quiet location for a generation or two. Recently it was taken over by a New Lord, Sir DuKon. He and his few men at arms took the keep from the previous owner (a lazy braggart called Lord KelSen the Fat). After setting himself up as a Lord, he found himself in a difficult position of needing money and being unable to take it (or lands) from his better fortified neighbors. Thus the founding of New Pastello.

By: MoonHunter
2006-03-17 12:16 PM
Hits: 5401
Comments: 4
Ideas: 0

Votes: 3 / 3.500000
The Purple Bowl Locations  (Establishment)   (Any)

The Purple Bowl is a very nice place in a very bad part of town. From the outside, it seems like nothing but a grungy tavern. The inside reveals much more.

By: MoonHunter
2006-03-09 10:29 AM
Hits: 4948
Comments: 7
Ideas: 0

Votes: 3 / 4.166667
Blue'd Tower Locations  (Fortification)   (Any)

Most towers and baileys are defensive, protecting defenders from attackers. This keep tower and bailey is used to protect everyone else from what is within.

By: MoonHunter
2006-02-26 05:37 PM
Hits: 6106
Comments: 7
Ideas: 5

Votes: 3 / 5.000000
HomeTrees Locations  (Other)   (Forest/ Jungle)

HomeTrees, there is nothing more Elven. These enchanted trees are one of the three Keystones of Elventi Society; allowing Elves to live in harmony their beloved forests. Without them, there would be no Elventi Society.

By: MoonHunter
2005-12-27 02:14 PM
Hits: 6351
Comments: 8
Ideas: 15

Votes: 3 / 4.000000
Our First Quest Locations  (Establishment)   (Water)

This was the Citadel’s first attempt at a Quest. It was done in the old version 1.0 days in our forum, because we didn’t have a location category yet.

By: MoonHunter
2005-12-16 08:58 AM
Hits: 4509
Comments: 7
Ideas: 0

Votes: 5 / 4.100000
Baldamont Castle Locations  (Fortification)   (Plains)

Baldamont Castle is one of the great Line of Civilization defensive posts created by the vassels of the Great King Arcturus to defend the realm from the Barbaric Northmen. Over the last two centuries, the Line of Civilization has move considerably north, leaving great castles without barbarians to defend against. Yet this castle still defends the realm, not by repelling invaders, but by holding enemies of the state.

By: MoonHunter
2005-12-11 11:36 PM
Hits: 2368
Comments: 5
Ideas: 0

Votes: 4 / 3.375000

There are two “villages” here. They are totally different, yet totally linked.

By: MoonHunter
2005-12-11 11:12 PM
Hits: 3015
Comments: 3
Ideas: 0

Votes: 2 / 4.250000
Avalon Locations  (City)   (Mountains)

Avalon is set among the beautiful green rolling hills of the biome. The homes here are right out of a Maxwell Parish or Thomas Kincaide painting, little Tudor styled cottages and a quaint temple.  They cluster around the central plaza, which is really just the intersection of three undertravelled Imperial roads (South to Antioch, East to the Villages, NorthEast of GreatRidge road).

By: MoonHunter
2005-12-11 11:01 PM
Hits: 9449
Comments: 3
Ideas: 7

Votes: 1 / 3.500000
Known World Villages Locations  (City)   (Any)

This is the Arth component of the Random Villages thread. These are not so random, but the named ones and with a smattering of real randoms

By: MoonHunter
2005-12-07 12:11 AM
Hits: 4294
Comments: 9
Ideas: 0

Votes: 5 / 4.500000
City Image - Petordan - The Flag City Locations  (City)   (Any)

Every city and village in this region has a flag tradition. The tradition started here.

By: MoonHunter
2005-12-07 12:07 AM
Hits: 2613
Comments: 4
Ideas: 0

Votes: 3 / 3.833333
City Image - Twin Pole Locations  (City)   (Any)

Twin Pole, like most Kerrenese cities, are defined by their terrain. Twin Poles is in a deep and broad river valley, with broad color banded walls, built upon one long raised promotory from which two tall "spires" rise. The water is broad, but not too deep around the "island", keeping bothersome the aquatic megafauna to a minimum. (Though the local Dinosaur Watercows are quite dangerous).

By: MoonHunter
2005-12-07 12:03 AM
Hits: 2341
Comments: 2
Ideas: 0

Votes: 2 / 4.000000
City Image - Three Pines Locations  (City)   (Mountains)

Three Pines is a good sized Dwarventi Hold built into the large granite side of the mountain - its heart stone as the Dwarves say. It is not far off the Far Eastern end of the Great Road, along the Kin Side Mountains.  At any given time there are about 1100 souls here, so it is not a City by Human Standards, but it is by Dwarven Standards.

By: MoonHunter
2005-12-07 12:00 AM
Hits: 2683
Comments: 3
Ideas: 0

Votes: 3 / 4.166667
City Image - Geon'kic Locations  (City)   (Plains)

This is as close to a “city” as the nomadic peoples get. It is more like a large and fairly permanent camp where various tribes meet within the “neutral zone” of Geon’kic.

By: MoonHunter
2005-12-06 11:58 PM
Hits: 2579
Comments: 2
Ideas: 0

Votes: 2 / 3.500000

This is a city on the border of the two Eleventi States, that of the Northern Ice Elves and the Southern Forest Elves. Though on the Southern side of the border, it borrows heavily from the Northern styles.

By: MoonHunter
2005-12-06 11:53 PM
Hits: 3369
Comments: 2
Ideas: 0

Votes: 1 / 4.000000
City Image - Malarith Locations  (City)   (Mountains)

Malarith is one of the Wonders of the Manmade world, for its made by Human Hands a long time ago.

By: MoonHunter
2005-12-06 11:50 PM
Hits: 2679
Comments: 3
Ideas: 0

Votes: 2 / 4.500000
City Image - TearDrop City Locations  (City)   (Water)

To call TearDrop City a city is to be generous. It is one of the largest collections of SkyFolk on the north part of the east coast of ThirdLand. It gains its name from the TearDrop shaped rock on the natural set of the stone pillars not far off shore.

By: MoonHunter
2005-12-06 11:47 PM
Hits: 2312
Comments: 2
Ideas: 0

Votes: 2 / 3.500000
City Image - Cambria Locations  (City)   (Any)

Cambria, for the most part, looks like every other urban area. However, here the concept of Great Buildings has not only taken hold, but it has florished.

By: MoonHunter
2005-12-06 11:39 PM
Hits: 2779
Comments: 5
Ideas: 0

Votes: 4 / 4.375000
City Image - Sand City Locations  (City)   (Water)

It is strange to have a city between two towns, especially when the two towns were there first and are “famous”, but such is the way of Sand City.

By: MoonHunter
2005-12-06 11:35 PM
Hits: 3311
Comments: 4
Ideas: 0

Votes: 3 / 4.500000
City Image - Calanderas Locations  (City)   (Plains)

Calanderas is a beautiful city of hills, a tight cluster of hills.  It has a long and complicated history, all which can be seen in the city streets. Yet it is not for the buildings that it is beautiful.

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MoonHunter

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Random Idea Seed View All Idea Seeds

Mining in a certain area turns all exposed skin (maybe just parts that are actively disturbing the chemicals that cause the reaction) of the those doing the mining to a dark blue color. Will wear off taking as many years/days spent in the mine.
By: Strolen | Visit | UpVote 1xp

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