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MoonHunter's SubmissionsReset Sort

MoonHunter
November 13, 2005
Hits: 2805
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
Wall Line    Locations  (Neighborhoods)   (Any)

The Outer wall is a barrier against the dangers from outside the city. In its shadows is another barrier, one from hope, comfort, and warmth.

MoonHunter
November 13, 2005
Hits: 2660
Comments: 3
Ideas: 0
Votes: 3 / 2.833333
Sky Street    Locations  (Neighborhoods)   (Any)

Sky street (and the blocks around it) are odd.  The shadows are darker. The air is damper. The mood is bleak and errie. The street is silent, all the noise muted somehow. However, you can always seem to hear someone crying.

MoonHunter
November 13, 2005
Hits: 32535
Comments: 4
Ideas: 0
Votes: 2 / 5.000000
Antioch    Locations  (City)   (Plains)

Antioch is the most important city on ThirdLand. It is not the “capital”, that is Amar. It is not the “heart”, that is Avon. Antioch is it’s “Center”. It is where things “happen”. Antioch and its’ City State seems to be the “center of the modern universe”.

MoonHunter
November 13, 2005
Hits: 52382
Comments: 6
Ideas: 0
Votes: 2 / 3.750000
Neighborhoods    Locations  (Neighborhoods)   (Any)

Everyone has to live and work somewhere.

MoonHunter
November 12, 2005
Hits: 2161
Comments: 5
Ideas: 0
Votes: 2 / 3.500000
The Place of Holding    Locations  (Establishment)   (Other)

The People of Antioch are pretty forgiving. However, when their laws are transgressed, you really do not want to be the person who is caught.

MoonHunter
November 12, 2005
Hits: 3790
Comments: 6
Ideas: 0
Votes: 3 / 4.333333
Elven Prison    Locations  (City)   (Any)

What is an Elven Prison? It is their entire city.

MoonHunter
November 12, 2005
Hits: 4341
Comments: 9
Ideas: 0
Votes: 4 / 4.625000
Old Town Jail    Locations  (Establishment)   (Water)

As you are marched towards The Key, you can feel the rickety dock sway back under the weight of the prisoners. The rowing of The Key is slow and deliberate. You see your home for the next few months. You are suprised it is still afloat.

MoonHunter
November 12, 2005
Hits: 25965
Comments: 11
Ideas: 3
Votes: 6 / 3.583333
Prisons, Jails, and Places of Holding    Locations  (Establishment)   (Any)

bastille, big cage, big house, big school, black hole, booby hatch, brig, bucket, bull pen, caboose, cage, calaboose, can, cell, clink, concentration camp, cooler, coop, county hotel, death house, detention camp, detention centre, doing time, dungeon, fish bowl, freezer, inside, Jail, Jailhouse, joint, jug, keep, limbo, lockup, mill, pen, penal institution, penitentiary, pokey, pound, prison, rack, reformatory, slammer, solitary, statesville, stir, stockade, tank, there are hundreds of names and hundreds of thousands of different ones. What are yours?

MoonHunter
November 10, 2005
Hits: 3911
Comments: 12
Ideas: 0
Votes: 11 / 4.227273
Salt and Herb Shoppe    Locations  (Establishment)   (Any)

Many think gold and silk are the way to wealth, but people always need to eat and they hate to eat the "same old bland thing". Thus they will always buy herbs, spices, and salt.

MoonHunter
November 10, 2005
Hits: 3459
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Chapel of the Wayfarer    Locations  (Establishment)   (Water)

The temple/ church in this sea side town is just another one. It is part of the common faith for the region. You might not give it a second glance. But if you are a worker of the sea, it is the holiest of shrines.

MoonHunter
November 10, 2005
Hits: 3788
Comments: 8
Ideas: 0
Votes: 6 / 3.333333
The Stinking Rose    Locations  (Establishment)   (Other)

This tavern and common house (restaurant) looks like any other quaint building in the area. It is a good sized common house, serving upto 50 people comfortably. The Stinking Rose gets its name by the primary ingredient for its food - Garlic.

MoonHunter
November 10, 2005
Hits: 3572
Comments: 7
Ideas: 0
Votes: 5 / 4.600000
Barron's Ice    Locations  (Establishment)   (Any)

The Local Barron does not own this business, but he certain keeps it in business. It was named in his honor by two (now old) men who realized that non wizard generated cold drinks and foods could be profitable. In doing such, they have literally change the country.

MoonHunter
November 10, 2005
Hits: 3209
Comments: 5
Ideas: 0
Votes: 5 / 4.100000
The Food Shack    Locations  (Establishment)   (Other)

The Food Shack is one of those little holes in the wall that you would either miss or want to avoid. It is also “the place” to have Kenditho.

MoonHunter
November 10, 2005
Hits: 3115
Comments: 7
Ideas: 0
Votes: 6 / 3.250000
The Returning Gem    Locations  (Establishment)   (Other)

The Returning Gem buys and sells goods, like a good pawn shop should.

MoonHunter
November 10, 2005
Hits: 4698
Comments: 8
Ideas: 0
Votes: 4 / 4.250000
Brownwork    Locations  (Establishment)   (Any)

Brownworks is a leatherworking shop and store. It is not much to look at from the outside.  You know it is a leather shop the moment you open the door.

MoonHunter
November 10, 2005
Hits: 2914
Comments: 5
Ideas: 0
Votes: 3 / 3.500000
Garden in the City    Locations  (Establishment)   (Any)

The city is large enough, and filled with enough nobles and rich merchants, that it can support a number of "frivolous businesses". Thus Garden in the City is the first Florist in the city (heck… in The Land).

MoonHunter
November 10, 2005
Hits: 4020
Comments: 13
Ideas: 0
Votes: 6 / 4.166667
Graymilken Mill    Locations  (Establishment)   (Water)

This is your traditional water wheel mill.  It is a large grey painted building, next to a river. It has a history though that most people do not know.

MoonHunter
November 10, 2005
Hits: 3111
Comments: 3
Ideas: 0
Votes: 1 / 4.000000
Forge in the Forest    Locations  (Establishment)   (Forest/ Jungle)

Despite the name, no metal working is currently done here. It is a restaurant of some repute.

MoonHunter
November 10, 2005
Hits: 5133
Comments: 5
Ideas: 0
Votes: 4 / 3.000000
DiCarrigan's Den    Locations  (Establishment)   (Any)

DiCarrigan’s Den has the appearance of a “common house”, but it is actually a club.  Only those who are members (having paid their dues to the house. Their they gamble, drink, and socialize in proper splender.

MoonHunter
November 10, 2005
Hits: 3380
Comments: 4
Ideas: 0
Votes: 4 / 2.750000
The Glass Works    Locations  (Establishment)   (Any)

Since there is only one Glass Works in the city, there is really no need for a name. This seems unimportant to the adventurers, yet it has an impact upon the city.

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MoonHunter

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Order of the Moonbeard

       By: valadaar

Among the assortment of organized criminals who live in the great city, few command greater fear the Moonbeard Order.

They of course do not call themselves that, but have earned the moniker from their fashion of dying their large beards with lye to produce a distinctive crescent shape running from earlobe to earlobe. This is meant as a taunt for their enemies, for it clearly outlines their throats.

They also wear garb similar to the northern tribesman, carefully tooled leather and showing multiple, colourful glyphs.

They are feared due to the intense discipline that their group maintains, due to their origins as a warrior-sect.

They serve as paid thugs, enforcers and assassins within the city, with the client simply ordering a service from the organization, not hiring an individual. Apart from making the request and providing payment in full in advance, the order completes the assignment themselves.

Their order has many moles through the organizations of the city, and more than a couple of nobles. As such, no organized move has been made against them since their chief activity is directed against other members of the crime world. It is said that their services have been useful for those in power as well, further protecting them from persecution.

Their religion holds that their time in this world is vanishingly brief, and largely unimportant except as training for the Great Battle.

The order is very utilitarian with weapons choice - they simply use the tool needed for the occasion, though not without having trained extensively with it beforehand. Daggers, garrottes, swords, bows, battle axes, polearms, wagons, even siege engines have been used to carry out their contracts.

Encounter  ( City/ Ruin ) | January 24, 2014 | View | UpVote 5xp


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