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MoonHunter's SubmissionsReset Sort

By: MoonHunter
2005-11-21 12:29 AM
Hits: 3111
Comments: 2
Ideas: 0

Votes: 2 / 4.250000
Keya d'Rex Locations  (Neighborhoods)   (Plains)

It seems odd to a number of travellers that several towns and cities along The Marches have small neighborhoods with the same name. "The Royal Majesty’s Most Beautiful Road" linked all the various town and villages in the Marches. The road is not gone, but only these remnants remain.

By: MoonHunter
2005-11-20 01:18 PM
Hits: 2859
Comments: 8
Ideas: 0

Votes: 5 / 4.000000
The Pit Locations  (Neighborhoods)   (Any)

"This is the place nobody wanted. We are the people nobody wanted. Nobody tells us what to do and we tell nobody what to do. Did you get that? Good. "

By: MoonHunter
2005-11-20 12:41 PM
Hits: 3019
Comments: 5
Ideas: 0

Votes: 5 / 3.700000
Stones District Locations  (Neighborhoods)   (Any)

Bounded by the Stones surrounding the district, “Those of the Stones” bother no one. Unless someone is foolish enough to enter where no soul really belongs.

By: MoonHunter
2005-11-20 12:10 PM
Hits: 2755
Comments: 8
Ideas: 0

Votes: 7 / 3.714286
Merhood Locations  (Neighborhoods)   (Water)

If it was not for the city’s stance on tradition (and prohibitively heavy taxes on the buying or selling of property outside one’s family) these homes would of been abandoned or been a slum. However the founding trading families built homes here decades ago and have adapted in a fine fashion since then.

By: MoonHunter
2005-11-19 02:48 PM
Hits: 4281
Comments: 5
Ideas: 0

Votes: 4 / 3.750000
MaCaferi SkyDock Locations  (Neighborhoods)   (Plains)

Given the Calderonians (The Griffon riders of the floating city), the Lyran skyskips, the Dragon Confederation representives, and others, there is a great deal of flying around the region. Here is where they “dock” in the city.

By: MoonHunter
2005-11-19 02:45 PM
Hits: 2857
Comments: 6
Ideas: 0

Votes: 5 / 3.100000
Silver Star Campus Locations  (Neighborhoods)   (Any)

Just outside the capital city, on one of the nearby hills, is The Campus. The Campus is the center of the The Order of Silver Stars. The city is growing out to catch up to it.

By: MoonHunter
2005-11-19 02:42 PM
Hits: 2690
Comments: 3
Ideas: 0

Votes: 3 / 4.166667
Dame Ellenius's Park Locations  (Neighborhoods)   (Any)

Dame Ellenius is more than a landmark, she is a person. Dame Ellenius has lived in this house for decades now.  The story as for why varies, having passed into local legend, but all of the stories agree that it has something to do with a broken heart (lost love to duty, a bitter break up, a love lost to war/ trouble/ his wife).  Given her genetic make up, she will be living in that home for a century or more. However, her home has become a neighborhood of sorts.

By: MoonHunter
2005-11-19 02:26 PM
Hits: 3120
Comments: 3
Ideas: 0

Votes: 2 / 4.500000
Shields District Locations  (Neighborhoods)   (Plains)

The Shield District is the old Orcen Mercenary Quarter. It is called the Shield District because Orcen always carried their shields. In terms of buildings, it looks the same as the rest of the town, perhaps a bit more run down.  The signs are both in Orcen and the Local tongue. The only differences are The Pits.

By: MoonHunter
2005-11-15 12:00 AM
Hits: 3148
Comments: 2
Ideas: 0

Votes: 2 / 3.000000
North Ward Locations  (Neighborhoods)   (Any)

If you travel North from city’s main gate, you will have traveled some of the great and grandest elements of Antioch. Then you will enter the most common and humble. The NorthWard is classic Antioch. It serves as the “average” that all other quarters are measured by.

By: MoonHunter
2005-11-14 11:54 PM
Hits: 3417
Comments: 2
Ideas: 0

Votes: 2 / 3.750000
Quiet Ward Locations  (Neighborhoods)   (Any)

It was supposed to be the district of hearth and home: the domestic soul in a city of industry and trade. It has been the quiet ward for most of the city’s recent history. It is still the “soul” of the city, but now that soul is changing.

By: MoonHunter
2005-11-14 11:36 PM
Hits: 3230
Comments: 2
Ideas: 0

Votes: 2 / 4.500000
Greenway Ward Locations  (Neighborhoods)   (Any)

Originally planned to be a green area, where an Elventi community would thrive, this area has become the ward where the rich and powerful live. It is neat, orderly, and practically invitation only.

By: MoonHunter
2005-11-14 11:23 PM
Hits: 3834
Comments: 4
Ideas: 1

Votes: 2 / 3.500000
Maker's Ward Locations  (Neighborhoods)   (Any)

Every city needs a place for building things. These places often have pompous names that nobody ever uses, except those in the City Offices. The Maker’s Ward is just such a place.

By: MoonHunter
2005-11-14 11:15 PM
Hits: 4021
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
Alley District Locations  (Neighborhoods)   (Any)

There are always places between other places. The Alley District is sandwiched between the Temple Ward and the Docks Ward. Of all the wards, this one has the most ways in and out, thus is one of the most heavily traveled areas in all of Antioch.

By: MoonHunter
2005-11-14 11:10 PM
Hits: 4270
Comments: 2
Ideas: 0

Votes: 2 / 3.250000
DiPlaza Locations  (Neighborhoods)   (Any)

The ArchStreet, leading from the main gate, spills out into the DiPlaza - The center of Antioch. Each of the five other districts of Antioch have a gateway at the plaza.  Each of the triangular districts has one corner nipped off, creating the hexagonal shape of the central DiPlaza. A fitting plaza for a (nearly) hexagonal shaped city.

By: MoonHunter
2005-11-14 11:05 PM
Hits: 3634
Comments: 5
Ideas: 0

Votes: 3 / 4.333333
Undertown Locations  (Neighborhoods)   (Underground)

These well crafted Dwarventi stairs lead down into one of the three main passages of Undertown. The underfolk have cleverly made it look like a short surface streets. Some of the branching passages look like streets as well, but it is all just a facade, soon they become more mine or hall like.  The streets are “lit” (dimly by any topsider’s opinion) by mage lights and a few ancient amber Dwarventi Lights.

By: MoonHunter
2005-11-14 11:03 PM
Hits: 2785
Comments: 3
Ideas: 0

Votes: 3 / 3.500000
Temple Ward Locations  (Neighborhoods)   (Any)

There is only one path to divinity in Antioch. There is only one street with temples. It reaches from the DiPlaza to the end of the Ward, to the temple of Beginnings and Endings.

By: MoonHunter
2005-11-14 10:50 PM
Hits: 2447
Comments: 2
Ideas: 0

Votes: 2 / 4.500000
Taymour District Locations  (Neighborhoods)   (Any)

The Taymour district is tucked between two other distinct districts in the city. It is a transitional district.  It is where the newly rich or noble (or the formerly rich and tarnished noble) tend to live. It is also a place with a deep history with the city.

By: MoonHunter
2005-11-14 10:46 PM
Hits: 3291
Comments: 8
Ideas: 1

Votes: 4 / 3.500000
Dock Ward Locations  (Neighborhoods)   (Water)

The Antioch river is slow and broad in most places. Due to some quirks of biome geography, the best place for riverside docks between the headlands and the sea is Antioch. Given the biome’s convient access to a number of other biomes (and paths to said biomes), it is only natural that a trade city with a dock would thrive here.

By: MoonHunter
2005-11-14 10:32 PM
Hits: 3803
Comments: 2
Ideas: 0

Votes: 1 / 4.500000
ArchStreet Locations  (Neighborhoods)   (Any)

Many people would assume that this main stree is called ArchStreet because of the arches across it.  In the local language (See the Arth Threads), Arch is a prefix of importance.  More than main street, ArchStreet is the Street of all Streets… an egotistical naming of the street, proclaiming that all the streets in the world are a shallow copy of ArchStreet.  It is a name of hubris and pride for the locals. It is a bone of contention in certain circles of the Imperial court and the other city states of ThirdLand. Given Antioch’s pivotal and growing role in the Imperial in recent centuries, it may be well named after all.

By: MoonHunter
2005-11-14 10:27 PM
Hits: 2304
Comments: 3
Ideas: 0

Votes: 2 / 3.500000
Stockman Area Locations  (Neighborhoods)   (Plains)

Horses and Livestock are brought in to civilization every day. Here is the where they arrive. What started as a slight convience has made The City prosperous.

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MoonHunter

Total Subs
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Random Idea Seed View All Idea Seeds

In a crowded marketplace, a man is standing on a soapbox, orating. Some of the crowd are cheering, some hissing, some standing around saying "I can't hear a bl**dy word he's saying". It's a hustings for an election. The PCs can either leave, or stay and listen. If they do the latter, then they can vote too, and they might get quite involved in the cheering. Depending on who wins they might get quite involved in the post-election brawl too... There are numerous possibilities with this encounter: the PCs might end up talking to one of the nervous candidates before their speech, and offer encouragement and support. Of course this candidate may well turn out to be someone with outspokenly unorthodox views, and the crowd don't take kindly to s/his supporters. Or maybe the seemingly innocuous candidate turns out to be a complete racist, and the PCs wander off embarrassedly, pretending they weren't talking to this person five minutes ago.
By: ephemeralstability | Visit | UpVote 1xp

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