This is fascinating. Scary, really scary, but fascinating.
You step in from the fog swirled street. It is not as dark as you expected, but it is just as loud and smelly. There is about 30 people in this dockside bar.
You find yourself brought to the Great Lord’s Court after completing your assignment. Thanks are given. You are invited to the festivities later that day. Court is adjourned and you are now trapped in a room with numerous courtiers ....
So, you walk in the tavern. It is a fairly average place, good sized ceiling, a roaring fire, lots of tables. There is a crowd of about 30 people….
It is a good sized temple with all the appropriate attendents. Who is in the temple running it?
LLorryn of The Singing Steel was known as LLorryn of Rydlin in his lifetime. During that lifetime he crafted thirteen of the famed Singing Blades, as well as numerous other charms and magic items. All are known for his trademark, the ringing sound caused by the magic flowing through them.
There is a tournament and now the town is flooded with Knights. OR there is a huge group of nights the characters are interacting with. Now you have to fill out those personalities. Here is 30 of them.
Some times you just need a horde of police officers…
The 30: The thirty miscellaneous people who are part of some group. These are drop and play personalities for a given group.
The Sleeping King is a near mythic figure that has a presence in real history. Originally called the Lost King, he came from a Land to the East where he had been a King. He left his Land because he felt he had failed his people ( the details are vague upon this point). He arrived here to discover a land under the boot of Merideth the Great. He vowed that, “All people shall be free to live as they need to live. No one should live as a slave to a man or fear!” Thus he began to lead. From a small band came The Six Armies Who Were One. Upon the final assault on Merideth, he brought freedom to The Six Lands. Then left, vowing to return if needed.
This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the “sheep” left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King.
“Do you trust me? Do you feel I can get you through this night?”
They looked unsure. Slowly, each nodded. One even spoke, “I believe you can get me through this night.”
“Good. I believe we can reach the morning light. Now here is what we need to do…...”
Though he like a bit of the drink, he is the proper organizer for the district.
The saloon was smokey on the hot prairie night. She looked over her fan at her fellow players. The fan hid her smile, but not the smile in her eyes. “Well Gentlemen, I think I won’t call you on that.” Her dollars hit the table. “I think I’ll raise.”
The Magistrate has something of a reputation for Solomonic wisdom and the determining of past events. While the magistrate is not a stupid man by any stretch of the imagination, his reputation stems from his assistant rather than his innate abilities. Grisus is that assistant.
I believe I need to contemplate this further. However, I know that I can reach a proper solution that will resolve the issue. It will take a little time. Not too much mind you. But every piece must be contemplated in turn. Now if you would excuse me. Oh and if you could allow my Man to look around, I would greatly appreciate it.
Many who see him think he is a powerful, scary, and undead. Two out of three are correct.
Jefficus? Oh yes, Jessius’s friend.
Oh her? She is that girl. She is Jessius’s girl.
A charismatic young man, a local community leader, a tragedy waiting to happen.
The food that eats you back.
Creatures of nightmare, the thankfully rare Mesnoi have unique form and attributes. Only one Mesnoi at a time will ever be "encountered".
In appearance, a Mesnoi resembles a walnut-sized chunk of freshly-roasted red meat from some uncertain yet familiar, edible animal. The insidious creature camouflages itself quite appropriately whenever it can, by slowly making its way amidst feast tables and trays of roasted meats.
Once eaten by the unsuspecting, the Mesnoi sinks down to the stomach, reforming if chewed, and begins to lap up the gastric fluids, digestive juices, and bile that it craves, like a sponge.
The Mesnoi carrier will experience mild to severe stomach pains during this time.
After a few hours of this (this is the only time that the Mesnoi can be purged with magic, or other mundane means), the Mesnoi transforms into its true form inside its victim, that of a miniature, once more walnut-sized, pot-bellied, devil-horned, snake-tailed imp. This horrid little creature then begins to chew and eat its way out of the victim from the inside out with its tiny, razor-sharp teeth, like a rat forced to do so via torture.
The victim almost always dies a slow, agonizing death. That much is certain. The devilish imp then exits its victim and begins its seventy two hour existence of mischief and malevolence, until it once more turns back into a hunk of roasted meat with the movement capabilities of a snail.