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MoonHunter
January 4, 2008
Hits: 1808
Comments: 4
Ideas: 0
Votes: 2 / 4.000000
Angels    Lifeforms  (Intelligent Species)   (Any)

Clarence was singing in harmony as his kind is wont to do. Their singing reinforced the "song of existance". It was a somewhat important job, even though only a handful were needed rather than the hundreds that did so. He and others near him noticed the pin prick discordence in the weave of melody that was the material realm. Those dark alien notes rose up. The Angel Mind touch the Divine and followed the new sub melody. Humans would call it a plan. Angels dove to the material realm and, of course, if any world was going to be causing problems, it had to be Earth. Oh well, at least Clarence would know his way around.

MoonHunter
December 30, 2007
Hits: 753
Comments: 2
Ideas: 0
No votes
BoneSpreader    Items  (Melee Weapons)   (Villanous)

This weapon did not start out as magical. Nor was it ever enchanted. It was the touch of the Dark Man who made it a "fell item".

MoonHunter
December 30, 2007
Hits: 2053
Comments: 11
Ideas: 0
Votes: 7 / 4.142857
The Dark Man    NPCs  (Major)   (Criminal/Espionage)

"The Dark One, he looks like anybody you see on the street. But when he grins, birds fall dead off high places. When he looks at you a certain way, your humors freeze and your urine burns. The grass yellows up and dies where he spits. He’s always outside. He came out of time. He doesn’t know himself. His names are legion as are his faces. He’s afraid of us. He is always on the outside looking in; hating people who have good fellowship and good conversation and friends - things he can not have. We’re inside. He knows magic. He can call the Night Beast and live in the shadows. He’s the king of nowhere. But he’s afraid of us. He’s afraid of . . . inside." The Book of Cauldius, found in the Royal Archive 828 by Arthurus the Wise

MoonHunter
December 29, 2007
Hits: 2806
Comments: 8
Ideas: 0
Votes: 5 / 4.200000
MoonHunter's Top Tips for 2007    Articles  (Rules and Advice)   (Gaming - In General)

Another year, another set of tips.

MoonHunter
December 26, 2007
Hits: 1229
Comments: 0
Ideas: 0
No votes
Black Christmas    Systems  (Societal/ Cultural)   (Specific)

Black Christmas started on Dec 24, sunset in London, UK. It is the when the Grinches first attacked… and The Elfs came to Humanity’s rescue.

MoonHunter
December 25, 2007
Hits: 2146
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Black Christmas Rules v1    Articles  (Rules and Advice)   (Gaming - Genre)

This Christmas game concept is infectious. So lets say some monsters from somewhere else try to destroy Christmas (actually they are destroying humanity, Christmas was just incidentally the day). So of course the Elves will stop them. And what about some other mythics?" This is the rule set I created in about three hours.

MoonHunter
December 25, 2007
Hits: 2098
Comments: 2
Ideas: 2
Votes: 2 / 4.250000
Black Christmas Plots    Plots  (Duty)   (Campaign)

Black Christmas. The Elf Kicking Butt and Taking Numbers with Toys and Candy Movie, coming to a game table to you Next Christmas.  With a tag line like that, who would not want to play it?

MoonHunter
December 24, 2007
Hits: 6008
Comments: 11
Ideas: 0
Votes: 4 / 4.000000
Black Christmas the Campaign    Articles  (Campaign)   (Game Mastering)

It is December 24th. People around the world are doing last minute shopping, traveling, and getting their work done. The world is filled with moments of joy and amusement as the world is desperately getting ready for a joyous holiday (or going to the movies or Chinese food w/ the family… depending on the tradition).

Then, the Gates open and the world changed. Mythics began to appear. However, out of the gates, yes those magical gates, out pours death and mayham into the Malls and Streets. They don’t have a name, nor do they give one. Some call them demons, aliens, or experiments; others just call them Monsters. The Elfs, they call them Grinches. 

Continued Below...

MoonHunter
December 24, 2007
Hits: 2491
Comments: 3
Ideas: 0
Votes: 3 / 4.500000
Wreaths    Items  (Transports)   (Magical)

Peter saw it in the shadows. It began like a emerald sparkler. The sparkler begain to move around in a circle. Slowly at first, but with increasing speed. Then gold and silver light began to spin around with the green. Soon the spinning lights cooled. They became metallic, yet still gently glowing in the gloom. Inside the ring, static - like the static on an analog tv - appeared. The first of what he would call Grinches appeared.

MoonHunter
December 24, 2007
Hits: 2303
Comments: 3
Ideas: 5
Votes: 2 / 3.250000
Grinches    Lifeforms  (Constructed)   (Any)

The mall was all in motion as the tide of people moved to and fro. From behind the Santa Photospot, it formed. The circular "wreath" manifested. The Green Monsters slipped through The Gateway. When they numbered five, they lumbered forward. Breaking through the Santa Photo Display, they began their destruction of Christmas.

MoonHunter
December 24, 2007
Hits: 3207
Comments: 7
Ideas: 13
Votes: 3 / 4.333333
Elfs    Lifeforms  (Intelligent Species)   (Tundra/ Arctic)

There was a flicker through the workshop. Most Elfs did not realize it had happened. They kept working like nothing happened. Toby didn’t understand how he knew, but he felt more solid, more real; which for an Elf - a spirit of Christmas- was pretty amazing. Toby knocked on batteries he was putting in some toys, they seemed more solid too. This odd feeling did not last long, as the Ultra Naughty Alarm went off. Someone was threatening Christmas itself. He quickly reached into his tool kit. Toby hefted his monkey wrench which felt amazingly stable and solid. The Elfs were going to fix this naughtiness straight away.

MoonHunter
October 23, 2007
Hits: 4559
Comments: 6
Ideas: 13
Votes: 2 / 4.250000
Earthstock    Lifeforms  (Intelligent Species)   (Any)

Humanity is as varied as the stars themselves.

MoonHunter
October 19, 2007
Hits: 2322
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Larrens Creek    Locations  (Regional)   (Forest/ Jungle)

"It is amazing to me how this one little stretch of water has changed the course of history,"  History of The New Country by Collen D’Madden Blue Diamond Press

MoonHunter
October 19, 2007
Hits: 1008
Comments: 6
Ideas: 0
No votes
Dropped Colonies    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Dropped Colonies are the worst kind of colony, one step up from a forced or pirate colony. However, they are the most common.

MoonHunter
September 23, 2007
Hits: 715
Comments: 0
Ideas: 0
No votes
Habitat Colonies    Locations  (Other)   (Space)

Habitat colonies do not occur are habitable planets, but are only found on marginal planets, asteroids, and worlds with ruined ecosystems.

MoonHunter
September 20, 2007
Hits: 3170
Comments: 8
Ideas: 5
Votes: 8 / 4.437500
The Crew of Golden Prize    NPCs  (Major)   (Criminal/Espionage)

These be the tales of The Golden Prize, the most feared ship on The Liquid Sky.

MoonHunter
September 19, 2007
Hits: 1611
Comments: 7
Ideas: 0
Votes: 5 / 4.300000
Gate Hounds    Lifeforms  (Fauna)   (Any)

Gate Hounds, also known as Temple Dogs to the South, are a breed apart from most hounds. These gifts from The Others

MoonHunter
September 19, 2007
Hits: 811
Comments: 0
Ideas: 0
No votes
The Others    Lifeforms  (Intelligent Species)   (Any)

The Others are a magical, elder race, that occasionally interact with Humanity.

MoonHunter
September 18, 2007
Hits: 2670
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
Deadman's Rock    Locations  (City)   (Other)

In The Wastes the prospectors look for valuable substances. When they need some respite, they look for Deadman’s Rock.

MoonHunter
September 18, 2007
Hits: 2480
Comments: 8
Ideas: 0
Votes: 7 / 3.785714
The Piten Peoples    Lifeforms  (Intelligent Species)   (Space)

Captain, I see two dozen general displacement ships just coming into sensor range outside the system.  There is no warp signature sir.

How Odd. Helmsman lay in an intercept course and let us investigate.

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MoonHunter

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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 3xp


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