MoonHunter's SubmissionsReset Sort

MoonHunter
November 7, 2005
Hits: 4171
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
Cashmirius's    Locations  (Establishment)   (Any)

Cashmirius’s is one of the finest cafes in the city.  It is does not have a large indoor seating area. The small tables with their crisp creme linens are crowded with stools.  If you sit inside, the host will often sit other people you don’t know at your table.  This is great for meeting new people, but it is tough if you are trying to have a private talk.

MoonHunter
November 7, 2005
Hits: 86590
Comments: 5
Ideas: 0
Votes: 2 / 4.750000
Establishments    Locations  (Establishment)   (Any)

Every city, town, or large village will have businesses. Some will be inns, some stores, some people providing a service. They are all places for characters to get what they need, spend money, and a chance for the GM to hook the PCs into a new plotline.  So we are looking for distinct establishments, ready to be pushed in a not-yet-complete place.

MoonHunter
November 6, 2005
Hits: 3589
Comments: 4
Ideas: 0
Votes: 3 / 4.166667
The Royal Geographical Order    Society/ Organizations  (Knowledge/Lore)   (World Wide)

The Royal Geographical Order is a Learned Society representing geographers and explorers. It was founded over one hundred and fifty years ago for the advancement of geographical science and knowledge (of the known and unknown world) and has been among the most active of the learned societies ever since. The largest geographical society in the world, and one of the largest learned societies as well. It now operates on a regional, national and international scale.

MoonHunter
November 6, 2005
Hits: 4362
Comments: 7
Ideas: 0
Votes: 3 / 3.833333
Merchants of the Blue Orb    Society/ Organizations  (Mercantile)   (Trans World)

If one travels, you might notice it. Each one has a blue orb on their signage or somewhere in the shop. The merchants seem to specialize in foreign goods, but often buy local produce and products, to trade in other places. They seem totally unrelated to the others. It seems to be a secret organization, but nobody knows for sure.

MoonHunter
November 6, 2005
Hits: 4069
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
The Seven Stars    Society/ Organizations  (Technical)   (World Wide)

The Seven Stars was created to give succor to those wounded in battle. It has expanded its mission to any in need from great disaster, such as war, famine, plauge, quakes, storms, and so on. Each area has a team. These teams have assembled caches of supplies, lines of communication, and organization for volunteers and members.

MoonHunter
November 6, 2005
Hits: 17454
Comments: 4
Ideas: 0
Votes: 1 / 3.000000
Dungeon Organizations    Dungeons  (Any)   (Style)

There are many organizations that deal with dungeons, ruins, and other places of mystery. This codex is about those organizations.

MoonHunter
November 6, 2005
Hits: 4450
Comments: 7
Ideas: 1
Votes: 4 / 4.250000
Mitrall Cult    Society/ Organizations  (Religious)   (Regional)

Mitrall was a Guardian Deity of the Dead, who would watch over the Dead and their tombs until the time of their return (physical or re-incarnation). The culture that worshiped Mitrall has been conquered and destroyed a few centuries ago. Yet the Cult of Mitrall continues.

MoonHunter
November 6, 2005
Hits: 4225
Comments: 14
Ideas: 0
Votes: 7 / 4.000000
The Order of The Lost    Society/ Organizations  (Mystical)   (Country/ State)

The Order is an odd order. It is a knightly order that does not require its members to be knights, or even noble. It is a small order to be sure, but no one knows as no list of its members has ever been published. However, the leader of the The Order can sit in on the Council and instantly get audiences with many important people. No one is sure what the Order is about and many who have an inkling DO NOT want to know more.

MoonHunter
November 6, 2005
Hits: 4188
Comments: 3
Ideas: 0
Votes: 2 / 2.750000
Brothers of The Lash    Society/ Organizations  (Mercantile)   (Regional)

“Move!” The whip cracks above the beasts of buren. The wagon slowly moves forward.

MoonHunter
November 6, 2005
Hits: 2639
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
The Returner's Legacy    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Officially this is an organization for people who had direct ancestors who fought in the Returner’s War. It is a quaint historical society.

MoonHunter
November 6, 2005
Hits: 6422
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
Glyphs and Pylons - II    Dungeons  (Any)   (Traps)

Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.

MoonHunter
November 6, 2005
Hits: 6372
Comments: 6
Ideas: 0
Votes: 3 / 3.500000
Glyphs and Pylons - I    Dungeons  (Other)   (Traps)

Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.

MoonHunter
November 6, 2005
Hits: 5381
Comments: 5
Ideas: 0
Votes: 5 / 4.200000
Aviansis    Locations  (Area)   (Desert)

The wind blows out of the West. It is warm and gentle. It rolls over the rough terrain. A man is standing, one foot on the soft sandy ground, the other stepping on the ruin of a once great column. He has a hawk upon his outstretched gloved hand. It takes flight.  This is Aviansis. This is the Wings of Sand.

MoonHunter
November 5, 2005
Hits: 3827
Comments: 9
Ideas: 0
Votes: 5 / 3.900000
Gar-Monkey    Lifeforms  (Constructed)   (Any)

Gar-Monkey look like small chimpanzees with long (nearly prehensile) tails and two feathery wings. They have become pests in most human habitats. However, most people do not know their real reason for being.

MoonHunter
November 5, 2005
Hits: 6543
Comments: 9
Ideas: 0
Votes: 5 / 4.000000
Karnan    Lifeforms  (Fauna)   (Water)

It seems to be a giant turtle with a long neck. One expects it to be slow. However, it is one of the most effective predators in the rivers, deltas, and swamps of Vireland.

MoonHunter
November 4, 2005
Hits: 25007
Comments: 11
Ideas: 0
Votes: 6 / 4.250000
Citadel Advice    Articles  (Resource)   (Gaming - In General)

If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understand the Citadel AND be more effective and efficient here.

MoonHunter
November 2, 2005
Hits: 7676
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
The Red Hand's Guide    Items  (Books and Scrolls)   (Non-Magical)

It is a simple book, a codex, a few dozen loose folios bound together. The cover is heavy stock with a simple red hand that one hopes is impressed in red ink rather than blood.

MoonHunter
November 2, 2005
Hits: 3786
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
The Red Hand    Society/ Organizations  (Combative)   (Country/ State)

This is an unofficial order of the King’s Guard, those charged with protecting the castle, the king, and any holdings. The Red Hand are the elites of the prisioner guards.

MoonHunter
November 2, 2005
Hits: 4318
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Order of the Tholl    Society/ Organizations  (Combative)   (Country/ State)

The Order is a stanch defender of The Crown, despite that he has turned his back on traditional ways. They try to council him in “proper ways” to handle things. They are known for their motto “Tradition is my Shield”.

MoonHunter
November 2, 2005
Hits: 5637
Comments: 16
Ideas: 0
Votes: 5 / 3.100000
The Dark Oak Forest    Locations  (Area)   (Forest/ Jungle)

The Dark Oak Forest is a place of darkness, danger, and Evil. For reasons best not talked about, the Dark One has visited this place, twisting it forever.

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MoonHunter

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       By: ephemeralstability

The city of Nausopol is built on stilts. Lots of very sturdy stilts and butresses, of course, because it rises about five hundred feet from the ocean. Even the most terrific of storms is only heard in the city as a distant cacophony of blasts as waves strike the solid stonework fathoms below. It has never been attacked because of its isolation and impregnability.

It's not a place for the faint-hearted: vertigo and sea-sickness are not desirable traits. But when you are standing in the middle of the city there is no way you could tell that you were standing above an ocean, separated only by a gulf of air and a few stones.

A thousand steps lead down from Nausopol to the floating docks. These docks are pitch-coated wooden and can be raised by winches during squalls. Trade with other cities and countries is good: Nausopol is built over a sunken atoll whose minerals are still mined by divers, and it was from this that it originally derived its wealth.

But the principal method of getting to and from the city is by riding the giant sea-eagles which have been captured and bred for that very reason.

Ideas  ( Locations ) | September 24, 2002 | View | UpVote 1xp


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