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By: MoonHunter
2005-11-02 02:28 PM
Hits: 5354
Comments: 7
Ideas: 0

Votes: 5 / 4.000000
Malachrite Falcon Items  (Art and Music)   (Magical)

The Malachrite Falcon is one of those legendary treasures that people have been hunting for over the centuries. The Malachrite Falcon has a legendary past, mixed with the Great Orders of the Past. The Malachrite Cult, The Sethians, the Kings of Cronos, and just some of the great orders who have owned it. The last public owners were the Blades of the GoldenSun, a legendary order of warriors from the ancient Imperial days. The Blades were either the greatest warriors for Good or the most famous scam artists depending on who is writing the history. When the Blades were “broken” by Emperor Coscious the Mad, their treasuries were looted. The Falcon was one of the treasures not accounted for. It was considered spirited away by some Blades.

By: MoonHunter
2005-11-02 02:26 PM
Hits: 2586
Comments: 2
Ideas: 0

Votes: 2 / 4.250000
Silver Phyrus Society/ Organizations  (Mystical)   (World Wide)

Thus the world is kept safe by a few courtiers, silversmiths, woodsmen, and the occasional mage. All of them linked by the Phyrus (X)and a need to keep the world safe.

By: MoonHunter
2005-11-02 02:18 PM
Hits: 14565
Comments: 38
Ideas: 0

Votes: 6 / 3.333333
The Rosicrucian Order, AMORC Society/ Organizations  (Mystical)   (World Wide)

Who needs fantasy, when reality provides so much more?

This is a magical organization that will transcend any “guild” or school. The mages of this order will have access to different, almost clerical spells, in addition to the standard spells available to most.

By: MoonHunter
2005-11-02 02:15 PM
Hits: 2815
Comments: 4
Ideas: 0

Votes: 4 / 3.875000
Order of Priori Historicus Society/ Organizations  (Knowledge/Lore)   (World Wide)

The Order is about the past. It is a collection of people who love history, ancient times, and artifacts of the past. Only people who are really interested in past should be members. A passing interest is not enough. One must be dedicated to the past to be invited into this organization.

By: MoonHunter
2005-10-31 12:13 AM
Hits: 5571
Comments: 10
Ideas: 0

Votes: 3 / 3.833333
Green Dragon Crescent Moon Swords Items  (Melee Weapons)   (Non-Magical)

This weapons has been made popular by several heroic and near mythical adventuring types that have served the Empire over the last three centuries. They are large, powerful weapons, with a distinctive look to them, suitable for Heroes and those who think they are heroes.

By: MoonHunter
2005-10-30 04:35 PM
Hits: 38041
Comments: 9
Ideas: 4

Votes: 4 / 3.875000
Culture and Food Systems  (Societal/ Cultural)   (General)

Food is Life. Food, what is eaten, when it is eaten, and how it is eaten, says a great deal about a culture.

By: MoonHunter
2005-10-30 04:25 PM
Hits: 6405
Comments: 10
Ideas: 13

Votes: 4 / 4.000000
The Breakfast of Champions Systems  (Societal/ Cultural)   (General)

Every culture has a different idea of what constitute’s breakfast. Even regions inside the same culture can vary quite a bit (like grits with hot sauce in Texas or Fishcake mix in omelets in New Hampshire). What do they consider “food” first thing in the morning in your space?

By: MoonHunter
2005-10-30 03:26 PM
Hits: 3481
Comments: 4
Ideas: 0

Votes: 3 / 3.333333
The Guild of Magic Society/ Organizations  (Mystical)   (World Wide)

The Magic Guild is one of the first Humanti Guilds, one of the first organizations that crossed clan bloodlines. It has become one of the most powerful, having a prestigeous place in history and becoming the “official” judges of way and order/chaos.

By: MoonHunter
2005-10-30 03:15 PM
Hits: 3482
Comments: 8
Ideas: 0

Votes: 3 / 3.333333
School of Seeker Systems  (Mystical)   (General)

The Seeker was a mystic guardian from long ago. He was a hero and a companion to Greater Heroes. To ensure the Realms would be protected, he charged his apprentices to teach others.

By: MoonHunter
2005-10-30 03:12 PM
Hits: 4060
Comments: 4
Ideas: 0

Votes: 2 / 3.000000
BlenderofSixElement's Way aka Magic Systems  (Mystical)   (Specific)

BlenderofSixElement’s Way is the system of magick known to all the known world of Arth. There may be native minor magic systems, but the only effective system is BlenderofSixElement’s Way.

By: MoonHunter
2005-10-30 02:16 PM
Hits: 4580
Comments: 8
Ideas: 0

Votes: 4 / 3.875000
Lighting Balls Items  (Home/ Personal)   (Magical)

One magical/ technological item I have had for Elves and Dwarves are Glow Balls. It seems unlikely that Elves would risk fire in their natural environments. It seems unlikely that Dwarves would keep wasting precious oxygen to generate light. So I came up with these solutions.

By: MoonHunter
2005-10-30 02:10 PM
Hits: 7822
Comments: 5
Ideas: 7

Votes: 3 / 3.500000
Lighting Items  (Home/ Personal)   (Non-Magical)

Okay. How do your people see? We in the 21st century take good illumination for granted, allowing us to stay up and active for many more hours than our ancestors. Like so many things in a fantasy, people just kind of gloss over it… or think that candles illuminate like a 100 watt bulb. So how do people light up the night in your setting? How late do they stay up if they can light the night?

By: MoonHunter
2005-10-30 12:31 PM
Hits: 8264
Comments: 5
Ideas: 0

Votes: 5 / 4.500000
Never Get Involved in a land war in Asia- Classic GM Blunder Articles  (Campaign)   (Game Mastering)

You fell victim to one of the classic blunders. The most famous is “Never get involved in a land war in Asia.” But only slightly less well known is this: “Never go in against a Sicilian when death is on the line.”

By: MoonHunter
2005-10-30 11:56 AM
Hits: 8413
Comments: 22
Ideas: 0

Votes: 12 / 4.583333
More Boo! Articles  (At Table)   (Gaming - Genre)

More Viceral Tips for Horror Gaming!

This piece is dedicated to Captain Penguin

By: MoonHunter
2005-10-30 11:27 AM
Hits: 8627
Comments: 16
Ideas: 0

Votes: 10 / 4.700000
BOO!!! Horror effect in a game... Articles  (Resource)   (Gaming - Genre)

[VO: Vincent Price ]
There are things that go bump in the night. Things that will unnerve you. Things you should never meet. These are the things you are gaming.

By: MoonHunter
2005-10-30 11:05 AM
Hits: 10289
Comments: 9
Ideas: 0

Votes: 4 / 4.250000
Setting Up a Campaign Climax Articles  (Campaign)   (Game Mastering)

Great drama is at the core of the Gaming Experience. The character’s can’t be fighting the destruction of the world every session (though that can be fun), but there is great fulfilment in the climatic scenes of a campaign or long term adventure. Every climax is not seen in terms of violence (though it is very common). The personal stories of PC’s and NPC’s should also have meaningful expression in adventure climaxes. Yet all Climaxes in a campaign have similarities.

By: MoonHunter
2005-10-30 10:42 AM
Hits: 12998
Comments: 27
Ideas: 0

Votes: 15 / 4.566667
Getting players information... World Packs Articles  (Campaign)   (Game Mastering)

World Packs are the ONLY WAY TO GO!

By: MoonHunter
2005-10-30 10:38 AM
Hits: 8031
Comments: 8
Ideas: 0

Votes: 6 / 4.250000
Follow in MoonHunter's Footsteps: 10 Steps to Better Posts Articles  (Resource)   (Gaming - In General)

Follow in MoonHunter’s Footsteps: 10 Steps to Better Posts MoonHunter Sayeth to do these and be a really useful member to this and other sites.

By: MoonHunter
2005-10-30 10:36 AM
Hits: 6584
Comments: 17
Ideas: 0

Votes: 13 / 4.307692
Five Best Tips for Posting on Strolen's (and Other Places) Articles  (Resource)   (Gaming - In General)

If you are new to the site, you might want to read this post.

By: MoonHunter
2005-10-30 10:30 AM
Hits: 20441
Comments: 15
Ideas: 0

Votes: 9 / 4.611111
MoonHunter's Top Tips for 2003 Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

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MoonHunter

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Random Idea Seed View All Idea Seeds

The Californian Sea Otter, as a species, eats about 30 different types of food found throughout its range. Each individual otter, however, will only eat 3 or 4 of these foods - those it was fed by its mother as a child. It will not eat the others even if failure to do so means it would starve. Maybe other, possibly larger and more dangerous creatures and monsters, have similar habits.
By: Iain | Visit | UpVote 0xp

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