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By: MoonHunter
2005-11-10 12:54 PM
Hits: 3563
Comments: 8
Ideas: 0

Votes: 6 / 3.333333
The Stinking Rose Locations  (Establishment)   (Other)

This tavern and common house (restaurant) looks like any other quaint building in the area. It is a good sized common house, serving upto 50 people comfortably. The Stinking Rose gets its name by the primary ingredient for its food - Garlic.

By: MoonHunter
2005-11-10 12:52 PM
Hits: 3359
Comments: 7
Ideas: 0

Votes: 5 / 4.600000
Barron's Ice Locations  (Establishment)   (Any)

The Local Barron does not own this business, but he certain keeps it in business. It was named in his honor by two (now old) men who realized that non wizard generated cold drinks and foods could be profitable. In doing such, they have literally change the country.

By: MoonHunter
2005-11-10 12:51 PM
Hits: 3024
Comments: 5
Ideas: 0

Votes: 5 / 4.100000
The Food Shack Locations  (Establishment)   (Other)

The Food Shack is one of those little holes in the wall that you would either miss or want to avoid. It is also “the place” to have Kenditho.

By: MoonHunter
2005-11-10 12:49 PM
Hits: 2893
Comments: 6
Ideas: 0

Votes: 5 / 3.400000
The Returning Gem Locations  (Establishment)   (Other)

The Returning Gem buys and sells goods, like a good pawn shop should.

By: MoonHunter
2005-11-10 12:00 PM
Hits: 4489
Comments: 8
Ideas: 0

Votes: 4 / 4.250000
Brownwork Locations  (Establishment)   (Any)

Brownworks is a leatherworking shop and store. It is not much to look at from the outside.  You know it is a leather shop the moment you open the door.

By: MoonHunter
2005-11-10 11:59 AM
Hits: 2744
Comments: 5
Ideas: 0

Votes: 3 / 3.500000
Garden in the City Locations  (Establishment)   (Any)

The city is large enough, and filled with enough nobles and rich merchants, that it can support a number of "frivolous businesses". Thus Garden in the City is the first Florist in the city (heck… in The Land).

By: MoonHunter
2005-11-10 11:58 AM
Hits: 3786
Comments: 12
Ideas: 0

Votes: 5 / 4.300000
Graymilken Mill Locations  (Establishment)   (Water)

This is your traditional water wheel mill.  It is a large grey painted building, next to a river. It has a history though that most people do not know.

By: MoonHunter
2005-11-10 11:53 AM
Hits: 2869
Comments: 3
Ideas: 0

Votes: 1 / 4.000000
Forge in the Forest Locations  (Establishment)   (Forest/ Jungle)

Despite the name, no metal working is currently done here. It is a restaurant of some repute.

By: MoonHunter
2005-11-10 11:52 AM
Hits: 4917
Comments: 4
Ideas: 0

Votes: 3 / 3.000000
DiCarrigan's Den Locations  (Establishment)   (Any)

DiCarrigan’s Den has the appearance of a “common house”, but it is actually a club.  Only those who are members (having paid their dues to the house. Their they gamble, drink, and socialize in proper splender.

By: MoonHunter
2005-11-10 11:49 AM
Hits: 3171
Comments: 3
Ideas: 0

Votes: 3 / 3.166667
The Glass Works Locations  (Establishment)   (Any)

Since there is only one Glass Works in the city, there is really no need for a name. This seems unimportant to the adventurers, yet it has an impact upon the city.

By: MoonHunter
2005-11-10 11:45 AM
Hits: 4840
Comments: 5
Ideas: 0

Votes: 3 / 4.166667
The Field Locations  (Establishment)   (Any)

It is not really a field, but an arena of sorts for local games.  It seems to be the most important part of town, at least to some.

By: MoonHunter
2005-11-10 11:41 AM
Hits: 2686
Comments: 5
Ideas: 0

Votes: 3 / 4.166667
Zenorcan's Locations  (Establishment)   (Any)

It is an unassuming brick building. However, it is made assuming because it is surrounded by more traditional timber and plaster buildings. There are no windows and a very plain door. On the door is incribed the name of the establishment Zenorcans. Almost no one knows what goes on in there.

By: MoonHunter
2005-11-10 11:21 AM
Hits: 3702
Comments: 4
Ideas: 0

Votes: 3 / 4.166667
Peterus He-Who-Knows-People NPCs  (Minor)   (Criminal/Espionage)

Peterus Winecrafter is a Thirdman, "He who knows People". He finds people work, arranges meetings between people, and can make other arrangements for you.

By: MoonHunter
2005-11-10 11:14 AM
Hits: 3480
Comments: 2
Ideas: 0

Votes: 2 / 4.750000
The Corner Klah Locations  (Establishment)   (Any)

This is a Tea and Klah shop on the corner of two large streets. The streets meet at an odd angle, so the Corner Klah is a odd pie wedge shaped establishment. It has a few chairs and small table outside for patrons to avoid the noise inside for the noise outside.

By: MoonHunter
2005-11-10 11:12 AM
Hits: 2524
Comments: 2
Ideas: 0

Votes: 2 / 3.000000
Silver Threads Locations  (Establishment)   (Any)

Silver Thread’s shop is a tailors shop. The shop mistress and her crew can produce a wide variety of local styled clothing in a wide variety of local cloths. While most clothes are always custom made, Silver Thread’s shop actually has premade clothing.

By: MoonHunter
2005-11-10 11:06 AM
Hits: 3331
Comments: 2
Ideas: 0

Votes: 2 / 4.000000
Red Caps Guild Station Locations  (Establishment)   (Any)

Guild Stations are found in almost every town and city. They serve several functions. No matter what the local buildings are like, they have distinctive red doors and a lamp that is always kept burning to its right.

By: MoonHunter
2005-11-10 11:04 AM
Hits: 2728
Comments: 3
Ideas: 0

Votes: 3 / 3.833333
Bogmoors Locations  (Establishment)   (Swamp)

Bogmoors has been here for 721 years. It started with an ale stop for the Imperial invaders. From there it has been a similar stop for every wave of invaders since then, as well as every local for a good walk’s distance.

By: MoonHunter
2005-11-10 11:02 AM
Hits: 3778
Comments: 3
Ideas: 0

Votes: 2 / 4.000000
Silver Chalice Locations  (Establishment)   (Any)

The Silver Chalice is the shop (and market stall) where Fredius Cancian of Amar sells his fine wines.  His wines are a bit pricey, but worth the cost as they are generally better than the local wines. (note: He sells finer local wines as well, just they are few and far between).

By: MoonHunter
2005-11-09 11:44 PM
Hits: 7106
Comments: 6
Ideas: 13

Votes: 3 / 4.333333
The Lyrans: A New Take on Elves Lifeforms  (Intelligent Species)   (Any)

These people could exist on a world with mythical elves, as they are not another race… they are humans.  They are an ethnic group that is far removed from “normal” human stock. They have many traits (physical and cultural) that make them very different.  Given Lyran culture and ways, if the Lyrans “went away”, a few hundred years later people would think of Lyrans the same way as we think of Elves…  some strange mythical peoples.

By: MoonHunter
2005-11-09 11:30 PM
Hits: 4196
Comments: 4
Ideas: 0

Votes: 4 / 4.000000
But I don't have that book! Articles  (Resource)   (Gaming - In General)

But I don’t have that book! Have you heard this before? You want to run this great new game (new setting) but your players are balking partly because they don’t want to buy the game you are so enchanted with “this week”.  There is a solution.

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MoonHunter

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Random Idea Seed View All Idea Seeds

Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.
By: MoonHunter | Visit | UpVote 0xp

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