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By: MoonHunter
2005-11-30 12:44 PM
Hits: 8822
Comments: 15
Ideas: 13

Votes: 6 / 4.333333
Wheel Magic Systems  (Mystical)   (Defining)

The young priest had been healing in the market place for free. Someone seeking bounty gold had told someone at the temple. "Hut. Hut. Hut" The Temple Knights in formation came marching down from the temple.

The young priest stood up. He reached into his pouch. With a smile he put the top into the Bey. With a spin, the 1000 prayers to the spirits came forth. The spirit responded. The wind whirled and buffetted the troops. They fell into each other and were having trouble getting due to the wind that only they felt.

The priest picked up his top and ran away. They would not catch him today.

By: MoonHunter
2005-11-30 10:57 AM
Hits: 4403
Comments: 9
Ideas: 0

Votes: 4 / 3.875000
Focus Based Magic System Systems  (Mystical)   (General)

Peldor scrambled for his staff. It has all his tactical spells anchored. He dived to the floor, trying to dodge the incoming dart spells. All he had was his ring (for energy enhancements) and his belt buckle (which carried his personal enhancements spells). Papers, smoke, and wood splinters flew everywhere. In the chaos, he saw it - his lab desk’s sextant. He stretched, just touching with the tips of his fingers. He rolled forward. A dart struck infront of him. Spitting dust out of his mouth and squinting against the flying debree, he made solid contact. He whispered the trigger, utilizing his ring to make it cost less mana. The green mystic glow unfolded. It formed a full serephamic sheild.  The hex bolts and darts were bouncing off it. Slowly he rose. He was able to take the three steps to reach his battle staff. Now, things would be different.

By: MoonHunter
2005-11-29 11:47 PM
Hits: 7213
Comments: 12
Ideas: 0

Votes: 8 / 4.812500
Two Twines - The Elven Embassy Locations  (Establishment)   (Forest/ Jungle)

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

By: MoonHunter
2005-11-29 10:08 PM
Hits: 2800
Comments: 2
Ideas: 0

Votes: 2 / 3.500000
Harland Locations  (Neighborhoods)   (Plains)

There has been a city on this site for centuries. Cultures/ societies have come and gone, but the city site remains as it is a crossroads.  Those gone by have left their marks upon the city. The city has grown and fallen numerous times.  The last time, it was nearly destroyed, yet a few pieces remain.

By: MoonHunter
2005-11-29 10:06 PM
Hits: 4605
Comments: 9
Ideas: 0

Votes: 8 / 3.750000
Plaza of the Bell Locations  (Neighborhoods)   (Any)

In the center of the plaza is The Bell. The large iron Bell is covered by a small slanted roof held up by four pillars. These pillars rest upon a square raised foundation. There are small stairs that lead up to the level of foundation. The foundation also has four strong iron loops towards the edges. If one does not know the two traditions, this arrangement makes no sense.

By: MoonHunter
2005-11-29 10:02 PM
Hits: 3255
Comments: 3
Ideas: 0

Votes: 2 / 4.250000
The Quadrangles Locations  (Neighborhoods)   (Any)

In the western part of the city is a large neighborhood. It is this good sized old walled neighborhood that gives the city is reputation for education, wisdom, and enlightenement. It is called The Quadrangles by locals and those of high education.

By: MoonHunter
2005-11-29 08:16 PM
Hits: 2676
Comments: 3
Ideas: 0

Votes: 3 / 3.833333
Coastside Park Locations  (Neighborhoods)   (Any)

Coastside Park—the ultimate haven away from urban chaos—was deeded to the people over one hundred years ago out of the prescient notion that the city folk would one day feel overcrowded. The city has spilled over three sets of defensive walls and is now reaching water to water on its hilly sandy peninsula. This foresight proved invaluable.

By: MoonHunter
2005-11-29 01:00 AM
Hits: 2754
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
Beacon's Hill Locations  (Neighborhoods)   (Any)

Beacon’s Hill is a two and a half century old downtown residential neighborhood situated directly north of the Common and the Public Garden.

By: MoonHunter
2005-11-29 12:56 AM
Hits: 2096
Comments: 3
Ideas: 0

Votes: 2 / 3.750000
Hexagon Plaza - A Kerren Neighborhood Locations  (Neighborhoods)   (Any)

Hexagon Plaza is a “zone” in a cluster, not far from a gate. This is because gips are herded to the plaza, the shortest distance possible is the best for creatures, handlers, and people nearby. Note: For this area to make sense, check out the Encyclopedia Kernnica for details on gips, hard and soft leather.

By: MoonHunter
2005-11-29 12:45 AM
Hits: 2342
Comments: 2
Ideas: 0

Votes: 2 / 3.250000
Hy-Pointe Locations  (Neighborhoods)   (Any)

Hy-Pointe or “High Point” gets its name for being the highest point of the city. The Pointe is also the name of the signal tower (now in disrepair) that stood on the hill.

By: MoonHunter
2005-11-29 12:32 AM
Hits: 3852
Comments: 5
Ideas: 0

Votes: 4 / 4.125000
A'Cotery Locations  (Neighborhoods)   (Any)

In more magical areas, not all the citizens are full sized and landwellers. In worlds where pixies, nixies, gnomes, lepracauns, faeries and other fey, batkin, catkins, and ratkins, all exist, there will often be Cotery Neighborhoods in the city.

By: MoonHunter
2005-11-29 12:29 AM
Hits: 2508
Comments: 2
Ideas: 0

Votes: 2 / 4.000000
Asrolith Locations  (Establishment)   (Plains)

The Guide said, "The Asrolith predates the comming of Men as we know them. It is an ancient place with an ancient wisdom." Looking back at his current employers, he sighed. "And it is just two blocks down on the right, by the big temple. "

By: MoonHunter
2005-11-29 12:23 AM
Hits: 2494
Comments: 5
Ideas: 0

Votes: 3 / 4.666667
Quagmire Quarters Locations  (Neighborhoods)   (Any)

Somewhere towards the mountains, something subterranean occured. A while later and many miles away, the two large eastern quarters in the city change.  The soil became damp for reasons beyond divination.

By: MoonHunter
2005-11-29 12:12 AM
Hits: 2916
Comments: 3
Ideas: 0

Votes: 3 / 4.166667
Embassy Quarter Locations  (Neighborhoods)   (Any)

It seems like nothing more than Walls, Gates, and two long windy roads. The Walls are nearly taller than the city walls. The Gates, they are manned with real soldiers. You can’t see what is going on here. They don’t want you to see either.

By: MoonHunter
2005-11-29 12:05 AM
Hits: 2512
Comments: 4
Ideas: 0

Votes: 3 / 4.166667
SkyReach Locations  (Neighborhoods)   (Any)

The courier looked at the address again. It did not make any sense. There was no Skydistrict street in the southern part of the city, or any part of the city. He jumped a bit when he saw a winged figure fly over his head. His eye followed the figure up to the tall towers above the buildings. He had seen them over city the city. He thought they were decorations. He was wrong. Scratching his head, he wondered how he was going to get up there.

By: MoonHunter
2005-11-27 09:34 PM
Hits: 7818
Comments: 8
Ideas: 15

Votes: 4 / 4.625000
Dokoren - The People of Legacy - A new take on Dwarves Lifeforms  (Intelligent Species)   (Underground)

A new Take on Dwarves should hit the following key points Short (After all Dwarf means a short person), Underground (traditional living arrangements), Artificers (Maker of things, use of forge), and Good Combatant.  They don’t have to be short vikings.

By: MoonHunter
2005-11-27 06:21 PM
Hits: 14724
Comments: 16
Ideas: 19

Votes: 5 / 4.000000
The Orcen: A New Take on Orcs and Barbarians and Horsemen Lifeforms  (Intelligent Species)   (Plains)

When looking for an Orc substitute in a campaign, one should think about just a violent ethnic group of people. Huns, Goths, Visigoths, Franks, and Mongols, have all the same campaign effect of Orcs and other “monster races” that fight in large groups/ hordes. And it has the added bonus of people not being able take the moral high ground when they kill an intelligent being… because it is a people… not just a worthless Orc.

By: MoonHunter
2005-11-26 11:46 PM
Hits: 5001
Comments: 7
Ideas: 0

Votes: 4 / 4.375000
The Omen Plague Systems  (Ecological)   (Specific)

The Omen Plague has other names. It is known as The Star Plague and even The Mundane Plague. It is still with us today, now known by the common name of the Shaking Death. To set the stage, the stars were aligned in all the wrong signs. Everyone new something bad was going to happen. When winter set in hard and early, they thought that was it. They were wrong.

By: MoonHunter
2005-11-26 11:23 PM
Hits: 21285
Comments: 6
Ideas: 4

Votes: 2 / 3.500000
Disease, Medicine, and your Game Systems  (Ecological)   (General)

Plagues, diseases, injuries, and healing, are all things adventurers face.

By: MoonHunter
2005-11-26 11:11 PM
Hits: 5383
Comments: 10
Ideas: 0

Votes: 5 / 3.800000
Hollywood's Musical Movie Magic Articles  (At Table)   (Game Mastering)

Music and Gaming, two great things that actually do go together. And movies show us how.

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Golden coins that turn to lead within a few hours of being taken from their place of origin, causing a lot of trouble for whoever spends them.
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