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MoonHunter
August 31, 2006
Hits: 5746
Comments: 16
Ideas: 4
Votes: 10 / 3.900000
30 People in a Tavern Crowd    NPCs  (Extras)   (Domestic/ Craft)

So, you walk in the tavern. It is a fairly average place, good sized ceiling, a roaring fire, lots of tables. There is a crowd of about 30 people….

MoonHunter
August 26, 2006
Hits: 3146
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
30 Temple Priests    NPCs  (Extras)   (Religious)

It is a good sized temple with all the appropriate attendents. Who is in the temple running it?

MoonHunter
August 24, 2006
Hits: 6105
Comments: 13
Ideas: 3
Votes: 4 / 4.250000
LLorryn of The Singing Steel    NPCs  (Mythic/ Historical)   (Domestic/ Craft)

LLorryn of The Singing Steel was known as LLorryn of Rydlin in his lifetime.  During that lifetime he crafted thirteen of the famed Singing Blades, as well as numerous other charms and magic items.  All are known for his trademark, the ringing sound caused by the magic flowing through them.

MoonHunter
August 23, 2006
Hits: 4573
Comments: 15
Ideas: 2
Votes: 9 / 3.722222
30 Knights    NPCs  (Extras)   (Combative)

There is a tournament and now the town is flooded with Knights. OR there is a huge group of nights the characters are interacting with. Now you have to fill out those personalities.  Here is 30 of them.

MoonHunter
August 20, 2006
Hits: 2916
Comments: 7
Ideas: 0
Votes: 5 / 3.800000
Fort Port    Locations  (City)   (Water)

Fort Port started as a military fortification on the mouth of the Antioch River at the Known Sea, three days West of Antioch (the city).  Slowly a small community had sprung up around the Fort and its tiny port.  After decades of watching for Wapti, the militia was pulled leaving the few River Clanners behind. The Rat Clan took The Fort for their own, making it their clan house. However things were not grand as the farming was poor and the fishing not much better. But, there is always ships along the waters here.  A great deal of traffic in and out of the river and along the coast.  And so many things seemed to just "fall off" the deck and docks in these waters… finding their way here. And well, someone has to sell them.

MoonHunter
August 19, 2006
Hits: 3368
Comments: 7
Ideas: 0
Votes: 5 / 3.500000
30 Police Officers    NPCs  (Extras-Horde)   (Criminal/Espionage)

Some times you just need a horde of police officers…

MoonHunter
August 19, 2006
Hits: 82585
Comments: 35
Ideas: 0
Votes: 13 / 4.576923
The 30    NPCs  (Extras)   (Combative)

The 30: The thirty miscellaneous people who are part of some group. These are drop and play personalities for a given group.

MoonHunter
August 18, 2006
Hits: 3985
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Bridges District    Locations  (Neighborhoods)   (Mountains)

“It is a sight to behold: like a giant spider web - dozens upon dozens of rope bridges and lines are strung between the hills of the district. And the people. They move along these slender swaying lines as if they were walking down a boulevard.”, The Journal of Mathius Redcap

MoonHunter
August 13, 2006
Hits: 3046
Comments: 5
Ideas: 0
Votes: 1 / 3.500000
Faith of the True Civilization    Society/ Organizations  (Religious)   (Regional)

Imagine a land to the East (or just Far Away) that trades with your lands with the occassional Caravan. This land is all about The Civilization: The Order of Things, The Celestial Buracracy, The Mantle of Heaven, and clerical abilities defining who was in charge (due to their being touched by the Gods).

MoonHunter
August 11, 2006
Hits: 30201
Comments: 8
Ideas: 3
Votes: 4 / 3.875000
You will never find a more wretched hive of scum and villany...    Locations  (City)   (Any)

You will never find a more wretched hive of scum and villany… ," Obiwan (Ben) Kenobi said. Well, I think you can. Everyone has those "dark places" in their world. Post them up and let’s compare.

MoonHunter
August 10, 2006
Hits: 6117
Comments: 15
Ideas: 0
Votes: 6 / 4.666667
Pathkeepers of the Eternal Pattern    Systems  (Divine/ Spirit)   (Defining)

The Celestrial Dance, The Weave of the Spirit, The Dance of Time, The Song of Reality, and The Flow of the Seasons, are aspects of the Eternal Pattern.  The Gods are the walkers, dancer, weaver, paths, and guidepoints of the reoccuring pattern. They are the manifest primal forces that make up the pattern of the universe - The Eternal Pattern

MoonHunter
August 10, 2006
Hits: 4028
Comments: 8
Ideas: 0
Votes: 5 / 4.600000
The Common Church    Society/ Organizations  (Religious)   (Regional)

We are keepers of the Lore of the Eternal Pattern.
The Guides are here to show The People the steps and rhythms of the Celestrial Dance. The Common Church shows how people can walk or dance in the footsteps of the Pathkeepers, the Great Gods above.
His Most Divine Holy Caller Charlius III

MoonHunter
August 5, 2006
Hits: 3199
Comments: 9
Ideas: 0
Votes: 5 / 3.900000
The Beastmen of The Six Lands    Lifeforms  (Intelligent Species)   (Any)

These are an Old Peoples, the original occupants of Daletal. They have been displaced by the Humans into the back corners of The Six Lands and the Badlands. For generations they waited for a sign so they could take their revenge against the Humans. The Great One came and led them. They swarmed across The Six Lands and ruled! Then The Fall occured. Their numbers have been greatly reduced since the time of their vengence, the Time of Merideth. They have returned to their back corners of The Six Lands. They wait for the Return of the Great One.

MoonHunter
August 5, 2006
Hits: 3453
Comments: 7
Ideas: 0
Votes: 4 / 4.000000
The Sleeping King    NPCs  (Mythic/ Historical)   (Political)

The Sleeping King is a near mythic figure that has a presence in real history. Originally called the Lost King, he came from a Land to the East where he had been a King.  He left his Land because he felt he had failed his people ( the details are vague upon this point). He arrived here to discover a land under the boot of Merideth the Great. He vowed that, “All people shall be free to live as they need to live. No one should live as a slave to a man or fear!” Thus he began to lead. From a small band came The Six Armies Who Were One. Upon the final assault on Merideth, he brought freedom to The Six Lands. Then left, vowing to return if needed.

MoonHunter
August 5, 2006
Hits: 2835
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Merideth the Great    NPCs  (Mythic/ Historical)   (Political)

This powerful and ruthless legendary leader amassed an army of Beastmen and mercenaries conquering most of The Six Lands. His rule was ruthless, treating the people of the lands as slaves. He took the resources he needed for his campaigns without regard for the “sheep” left behind. He oppressed the people for nearly two decades before being overthrown by the Six Armies who march as One and the Sleeping King.

MoonHunter
July 30, 2006
Hits: 4783
Comments: 9
Ideas: 0
Votes: 3 / 4.000000
The Red Ghost and the Crypt of the Ebony Princess    Dungeons  (Underground)   (Style)

One of the most popular "Quests" in Dream Park for the 2071-72 season, The Red Ghost and the Crypt of the Ebony Princess has been made into a novel (by Elsmyth himself), a full theatre video, expanded into a broadcast series, and a lack luster home game. It is considered Elsmyth’s finest work before his nervous breakdown.

MoonHunter
July 26, 2006
Hits: 3381
Comments: 15
Ideas: 0
Votes: 8 / 3.750000
The RJD2 CyberVirus    Lifeforms  (Constructed)   (Cyberspace)

The RJD2 series virus, affectionately known as The Red Scribble, is the scourge of cyberspace.

MoonHunter
July 21, 2006
Hits: 3337
Comments: 10
Ideas: 0
Votes: 6 / 3.916667
Mechnician's Tool    Items  (Tools)   (Non-Magical)

I saw him pull that odd piece out once more, using it to fiddled with the lock. He open the big fold, and flipped out one long thin piece. He pulled a single piece out from a slide and fiddled in the lock.  He stopped, smirked, and flipping out a small thin scraping tool he began to probe the area around the lock. “Trapped,” he said.

MoonHunter
July 16, 2006
Hits: 3139
Comments: 7
Ideas: 0
Votes: 7 / 3.500000
Nortwalk Irregulars    Society/ Organizations  (Combative)   (Area)

The Commander sniffed, “They are a motley group.”
The Captain said, “We will get the job done”.

MoonHunter
July 15, 2006
Hits: 3476
Comments: 6
Ideas: 0
Votes: 2 / 3.750000
The Demon Cult of BA'AN    Society/ Organizations  (Religious)   (Regional)

Imagine a land to the East (or just Far Away) that trades with your lands with the occasional Caravan. This land is all about The Civilization: The Order of Things, The Celestial Bureaucracy, The Mantle of Heaven, and clerical abilities defining who was in charge (due to their being touched by the Gods). The Buracracy spoke with the voice of the Gods and could channel their power.  Imagine what happens when their Gods die.

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MoonHunter

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       By: Michael Jotne Slayer

The greatest tree in the woods has a secret, there is a dungeon under it made from the intricate web of roots. What creatures could reside here? What secrets will the PCs uncover?

Ideas  ( Dungeons ) | June 15, 2006 | View | UpVote 1xp


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