MoonHunter's SubmissionsReset Sort

April 24, 2007
Hits: 4156
Comments: 14
Ideas: 0
Votes: 6 / 4.416667
City Image - UnderSkyWater    Locations  (City)   (Water)

An exotic and oddly beautiful city unlike any other.

April 7, 2007
Hits: 4812
Comments: 8
Ideas: 0
Votes: 4 / 4.375000
Young Lord Renly    NPCs  (Major)   (Political)

With enough will, determination, and intelligence, we will remake the world in our image.

March 27, 2007
Hits: 3400
Comments: 8
Ideas: 0
Votes: 5 / 3.400000
OchreMaws    Lifeforms  (Fauna)   (Desert)

The shark is the most efficient hunters in the realms. This has empowered the Shark Spirit, to become the Beast Hunting Spirit. This powerful spirit has bound elementals of various kinds and places with a shark imprint. These bound spirits spawn new shark races: land sharks, sand sharks, sky sharks, and as for here, The OcrheMaws.

March 23, 2007
Hits: 3779
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
Soarers    Lifeforms  (Fauna)   (Desert)

From their home, the winds high above the desolate lands below, these giant winged creatures strike silently and sure.

March 22, 2007
Hits: 3606
Comments: 7
Ideas: 0
Votes: 6 / 4.083333
30 of The Horde    NPCs  (Extras-Horde)   (Combative)

You find yourself captured by Goblins. (We won’t ask, we know it is embarassing.) Looking for your escape, you begin to watch the Goblins. Suprisingly, they are a fairly complex bunch.

March 20, 2007
Hits: 8576
Comments: 7
Ideas: 16
Votes: 5 / 4.300000
Ocadian Desert    Locations  (Regional)   (Desert)

The Ocadian Desert is a desolate place. The spirit of the land has been crushed, changing the region from a series of islands with evergreen forests and animals in a shallow sea, to one of the most inhospitable places on the Sphere.

March 20, 2007
Hits: 3222
Comments: 8
Ideas: 0
Votes: 4 / 3.625000
The Ocadians    Society/ Organizations  (Ethnic/Cultural)   (Regional)

“Don’t be a Yak.”  A common Ocadian saying.

January 13, 2007
Hits: 3175
Comments: 0
Ideas: 0
No votes
GrimRock    Items  (Materials)   (Non-Magical)

This somewhat magical stone contains fire within it, just waiting to be released

January 12, 2007
Hits: 8213
Comments: 13
Ideas: 4
Votes: 5 / 4.100000
Worksheet Settings    Articles  (Setting Building)   (Game Mastering)

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

January 7, 2007
Hits: 6317
Comments: 4
Ideas: 0
Votes: 2 / 4.250000
Order of the Yellow Rose    Society/ Organizations  (Political)   (Country/ State)

The Order of the Yellow Rose was her princess order of bodyguards and companions. It was more like a roving party of dreamers and idealists. They became the spies, military arm, and rabblerousers, of The Yellows and the Duke.

January 3, 2007
Hits: 3199
Comments: 12
Ideas: 0
Votes: 6 / 4.250000
Holokrine Holy Monastery    Locations  (Establishment)   (Mountains)

A masterpiece of religious architecture and a major center of learning in the last era, The Monastery is still considered a place of reverence, especially for those who love the written word.

December 15, 2006
Hits: 4729
Comments: 4
Ideas: 9
Votes: 3 / 3.666667
Those Characters in Inns and Taverns    NPCs  (Extras)   (Domestic/ Craft)

This scroll is for all those hardworking people that keep our adventurer’s Inns and Taverns working.

December 10, 2006
Hits: 3754
Comments: 7
Ideas: 0
Votes: 7 / 3.357143
Silent Towers    Locations  (Establishment)   (Desert)

With silent wings may your soul fly to the Spirit Home

December 9, 2006
Hits: 4312
Comments: 3
Ideas: 4
Votes: 3 / 4.000000
Planets and Places of Kerren    Locations  (World)   (Space)

Kerren is the common/ colonial name for Kerros IV. Kerros is a G3 star in Sector 460. It is a Early Series System off the Bael Line. To players, Kerren is the home to an Against the Storms Campaign. Planets and Places of Kerren is a scroll and codex that will include information about the Planet, the Places, and the Clusters/ Warrens/ and Villages of Kerren.

December 7, 2006
Hits: 3842
Comments: 2
Ideas: 6
Votes: 2 / 3.250000
Kerrenese Wings and Crews    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

“The People of Kerren have created a tight knit society based upon “crews”, “wings”, or other small groups of people….”
Excerpt from Terran Expeditionary Scout Force ReContact Report 2280

December 6, 2006
Hits: 11905
Comments: 7
Ideas: 7
Votes: 3 / 4.166667
Personas Against the Storm    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Ryders, Scales, Crafters, HighBloods, and Villagers, these are the people that populate a Kerrenese Against the Storm campaign. This section give examples and directions on how to create them.

December 3, 2006
Hits: 3542
Comments: 6
Ideas: 0
Votes: 5 / 3.800000
Preserver Thought    Systems  (Divine/ Spirit)   (Specific)

Preserver Thought is “The School of Thought” on Kerren. It motivated the Colonist to colonize. It is what led them to their unique technolgical and social mix. These Preservers live up to their own ideals.

December 3, 2006
Hits: 2524
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Inns and Taverns of Antioch    Locations  (City)   (Any)

In Antioch, the Inn and Tavern is an institution. You hit the corner or neighborhood tavern a couple of nights a week, if not every night. You go, eat, drink, socialize.

December 2, 2006
Hits: 2450
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Ryder Honor Code    Systems  (Societal/ Cultural)   (Specific)

“If you are going to live in the Warren, you need to live by The Rules,” The Edge said.

“I can follow the Ward Rules as good as anyone,” the Green Ryder said.

He waves dismissively. “Those are not the rules I speak of. I speak of the ones that make you more than just another fool with a dragon mount. I speak of the ones that make you a True Ryder.”

December 2, 2006
Hits: 5836
Comments: 10
Ideas: 4
Votes: 8 / 4.250000
The Old Code    Systems  (Societal/ Cultural)   (General)

“Who are you to tell me what is right to do?”, Sir Aldros said.
“I am a follower of The Old Code”, the older knight said.

Chivalry was disciplined by a code of conduct that was clearly understood although it was never clearly formulated. ~ Léon Gautier ~

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       By: CaptainPenguin

The desert is a curse from the Water God upon the wicked people who live in the South.
Said people offended the Water God in some way, and so the Water God placed water-trappers, bizarre, water-sucking beings, in the soil, and within years, the wilderness became a desert.
Thus, the desert folk shamans have special powers that allow them to find water-trappers so that they can be dug up and their water harvested.

Ideas  ( System ) | February 16, 2004 | View | UpVote 0xp

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