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MoonHunter
August 16, 2007
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Drooping Trees    Lifeforms  (Flora)   (Desert)

"Just when I thought it could not get any hotter, we cleared the crest of a small hollow. There was the most magnificent sight, a huge shadey tree hidden in the depression. It must of been there for decades for I had never seen a Drooping Tree that large before and in my decades of prospecting since,"  Exerpt: A Prospector’s Tale, VOL XXIII Blue Guild Press

MoonHunter
August 16, 2007
Hits: 1372
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Thorn Rolls    Lifeforms  (Flora)   (Desert)

"Tumbling dang danger" the old old prospector said.

MoonHunter
August 16, 2007
Hits: 1418
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Sky Pods    Lifeforms  (Flora)   (Any)

A strange sight of the wastes, long green streamers pinned to the sky floating on the wind.

MoonHunter
August 16, 2007
Hits: 1363
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Flute Grass    Lifeforms  (Flora)   (Any)

The Wastes are never silent. There is always a baleful music on the wind.

MoonHunter
August 11, 2007
Hits: 452
Comments: 0
Ideas: 0
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Astromorph    Lifeforms  (Ethereal)   (Any)

Any being or creature made of spirit energy that exists on the astreal realm and non material realms.

MoonHunter
August 5, 2007
Hits: 1263
Comments: 1
Ideas: 0
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Rydlin Steel    Items  (Materials)   (Non-Magical)

The fineset weapons in the Known World are made of Rydlin Steel.

MoonHunter
August 5, 2007
Hits: 1047
Comments: 1
Ideas: 0
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Rydlin    Locations  (Area)   (Any)

An area known for its exceptional steel work. It is named after the main city in the region.

MoonHunter
August 3, 2007
Hits: 866
Comments: 0
Ideas: 0
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HeartKind    Items  (Jewelry)   (Magical)

HeartKind bands are a way for Dark Kind (or any Deamonic/Monsterous kind) to show that people have nothing to fear from them.

MoonHunter
August 3, 2007
Hits: 5761
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
The Holde District    Locations  (Neighborhoods)   (Any)

As part of The Pact that ended the Six Stars Demon Wars, various places were given over to the Dark Kind. This is their neighborhood in the city.

MoonHunter
August 3, 2007
Hits: 1688
Comments: 2
Ideas: 0
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Holde    Locations  (Other)   (Any)

Defintion: A Holde is any bounded place where the rules of an "other realm" hold sway, but are still of this world.

MoonHunter
August 2, 2007
Hits: 1036
Comments: 0
Ideas: 0
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West Borrough District    Locations  (Neighborhoods)   (Any)

The ever present breeze from the water pushed the litter around constantly. The nice black cars and their sharp dressed occupants are sharp contrast to the broken people who live here. The Gloom comes from more than the lack of city lighting. And remember, nobody knowns nothing.

MoonHunter
July 27, 2007
Hits: 2937
Comments: 11
Ideas: 0
Votes: 5 / 4.400000
Bartholamuel Desperado Whaler    NPCs  (Major)   (Combative)

Desperado, oh, you ain’t gettin’ no younger:
Your pain and your hunger, they’re drivin’ you home.
And freedom, oh freedom,
Well, that’s just some people talkin’
Your prison is walking,
Through this world all alone.

MoonHunter
July 19, 2007
Hits: 3648
Comments: 8
Ideas: 0
Votes: 6 / 4.416667
30 of the Arcade District    NPCs  (Extras)   (Artistic/Performance)

The Arcade is a long narrow entertainment district built upon the dried up Arcadey creek. This jurisdictional no mans land has become a vibrant section of the city.

MoonHunter
June 27, 2007
Hits: 1660
Comments: 0
Ideas: 0
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Tailored Colonies    Systems  (Societal/ Cultural)   (General)

Everyone has a vision. If you have enough effort and resources, you can make it a reality.

MoonHunter
June 27, 2007
Hits: 1192
Comments: 0
Ideas: 0
No votes
Appleseeds    Items  (Other)   (Campaign Defining)

"Appleseeds are the only explanation for the positioning of life as we know it," Dr Yallan

MoonHunter
June 27, 2007
Hits: 1119
Comments: 0
Ideas: 0
No votes
Johnnies    Lifeforms  (Intelligent Species)   (Space)

Originating in sector B12, they spread the gift of life to future generations.

MoonHunter
June 15, 2007
Hits: 2803
Comments: 12
Ideas: 0
Votes: 4 / 3.875000
The Spirit's Pub    Locations  (Establishment)   (Any)

"You head down this back alley, and check that last door on the left. If it opens for you, you are in, one of the gang. If not, well you are not ready for the place yet. If you can’t see that door on the left, you will never be one of us. "  Silverwind, aka Alex O’Tor

MoonHunter
June 1, 2007
Hits: 2931
Comments: 10
Ideas: 0
Votes: 4 / 3.875000
Chandler Row    Locations  (Neighborhoods)   (Any)

In the sprawl that as become The City, there is an oasis; a little pocket of urban perfection, mixing the living, the urban, and the commerical.

MoonHunter
May 31, 2007
Hits: 5373
Comments: 9
Ideas: 0
Votes: 4 / 4.000000
HellPit    Locations  (Other)   (Any)

A HellPit is a spring of green ectoplasmic goo that spring forth from the bowels of the astreal to the materail realm in out of the way places. These points of concentrated Evil and Chaos create dangers untold in regions around them.

MoonHunter
May 24, 2007
Hits: 2270
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
The Azure Lions Company    Society/ Organizations  (Combative)   (Regional)

The Azure Lions Company is a mercencary company of some repute. With the motto of “Strength of Arms, Body, and Spirit”.

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MoonHunter

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       By: Strolen

In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 0xp


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