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Monument
August 11, 2005
Hits: 4260
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
The Nation of Ceriloth    Locations  (Other)   (Regional)

Looking for a wild time on an exciting vacation?  Head down to Ceriloth, the party nation on the south side of the continent.  Every sin of the flesh can be found there, but be aware, you better bring your weapons.

Monument
August 9, 2005
Hits: 6132
Comments: 11
Ideas: 0
Votes: 11 / 4.318182
The Courthouse    Locations  (Establishment)   (Plains)

In a country without real law, the Courthouse, a wondrous ampitheater of death, is the only place the commoners will recognize that disputes are settled permanently.

Monument
July 8, 2005
Hits: 3777
Comments: 3
Ideas: 0
Votes: 6 / 3.833333
Androgari Moor    Locations  (Any)   (Ruins)

It has been many years since the War of Decay, but the fallen still keep steadfast vigil over the border, even if they were once fallen enemies.

Monument
July 7, 2005
Hits: 4003
Comments: 3
Ideas: 0
Votes: 5 / 3.800000
Towers of Volturn    Locations  (Ruins)   (Any)

There is a place of mystery and wonder located to the east of the Prosary Midlands.  Three towers on a plain of mirror shined obsidian that ring a fourth tower that is entirely supported by nothing more than thin air, above the spires of the other three towers.  Volturn’s Towers are considered a magical wonder to behold.  Tales of the towers agree on one thing: there’s a lot of strange things happening there!

Monument

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       By: Alexia

A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).

Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.

***
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.

I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).

Ideas  ( Plots ) | March 31, 2005 | View | UpVote 0xp


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