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Monument's SubmissionsReset Sort

Monument
December 31, 2005
Hits: 2929
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
Maggie Innkeeper    NPCs  (Minor)   (Domestic/ Craft)

Matronly owner of the local tavern.

Monument
October 29, 2005
Hits: 8001
Comments: 9
Ideas: 0
Votes: 5 / 2.600000
The Sand Box    Dungeons  (Any)   (Puzzles)

A Magical Puzzle Key for opening a door. Innocuous, somewhat simple, but fun to solve, if you like puzzles.

Monument
October 29, 2005
Hits: 6239
Comments: 6
Ideas: 0
Votes: 6 / 3.000000
The Acid Barrier    Dungeons  (Any)   (Puzzles)

A magical barrier of acid blocks your path. Solve the puzzle to unlock the door.

Monument
October 29, 2005
Hits: 5474
Comments: 5
Ideas: 0
Votes: 5 / 2.100000
Battleship Combination Lock    Dungeons  (Any)   (Puzzles)

A combination lock, possibly to open a chest or door or other entry point. A magical puzzle, for those interested.

Monument
October 28, 2005
Hits: 11083
Comments: 13
Ideas: 0
Votes: 9 / 3.555556
The Shocking Pattern    Dungeons  (Any)   (Puzzles)

Checkerboards on floors of dungeons… is there any greater bane to adventurers?

Monument
August 17, 2005
Hits: 3734
Comments: 5
Ideas: 0
Votes: 6 / 3.416667
The Doll House    Items  (Other)   (Magical)

The Doll House holds what you would expect it to hold, dolls.  With one minor detail.

Monument
August 11, 2005
Hits: 3800
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
The Nation of Ceriloth    Locations  (Other)   (Regional)

Looking for a wild time on an exciting vacation?  Head down to Ceriloth, the party nation on the south side of the continent.  Every sin of the flesh can be found there, but be aware, you better bring your weapons.

Monument
August 9, 2005
Hits: 5357
Comments: 10
Ideas: 0
Votes: 10 / 4.350000
The Courthouse    Locations  (Establishment)   (Plains)

In a country without real law, the Courthouse, a wondrous ampitheater of death, is the only place the commoners will recognize that disputes are settled permanently.

Monument
August 9, 2005
Hits: 6019
Comments: 8
Ideas: 0
Votes: 9 / 3.111111
The Grove    Dungeons  (Any)   (Puzzles)

If the adventurers are smart, they can solve this riddle and get the information they need.

Monument
August 9, 2005
Hits: 6081
Comments: 16
Ideas: 0
Votes: 8 / 3.687500
The Strange Parchment    Items  (Books and Scrolls)   (Non-Magical)

The bureaucrat in the Office of Interior Development expects us to solve a riddle before he will even SEE us?  You’re kidding me right?  Oh, you’re not kidding…

Monument
July 18, 2005
Hits: 5677
Comments: 12
Ideas: 0
Votes: 16 / 3.937500
Jackpot!    Plots  (Discovery)   (Single-Storyline)

A commoner has run into a LOT of money!  Unfortunately, everyone knows it.  Good luck getting out of town in one piece!

Monument
July 14, 2005
Hits: 5682
Comments: 11
Ideas: 0
Votes: 16 / 3.125000
Vendawan    NPCs  (Campaign)   (Mystical)

An old, wise and learned wizard, he tends to forget more about the world than most people have learned, most often the most basic things.

Monument
July 14, 2005
Hits: 4370
Comments: 8
Ideas: 0
Votes: 10 / 3.300000
The Nutty Professor    Plots  (Discovery)   (Single-Storyline)

The local lord has been deprived of his prize family heirloom, the thief isn’t exactly a thief, but rather an absent minded wizard.  Get the heirloom from the kindly but absent minded professor.  Simple, right?  Well, except for the fine print.

Monument
July 13, 2005
Hits: 4123
Comments: 6
Ideas: 0
Votes: 10 / 4.650000
The Niwrad    Items  (Other)   (Magical)

Fairly small and innocuous looking, appearing to be little more than broken trinket, a dissassembled "ship in a bottle", this artifact of immense magical power only starts to show it’s power as you meticulously rebuild the ship in the bottle.

Monument
July 8, 2005
Hits: 4111
Comments: 5
Ideas: 0
Votes: 9 / 3.222222
The War of Decay    Plots  (Discovery)   (Campaign)

One Immortal.  One nation.  One wizard.  Can you foil his evil attempt to attain immortality?

Monument
July 8, 2005
Hits: 3160
Comments: 3
Ideas: 0
Votes: 6 / 3.833333
Androgari Moor    Locations  (Any)   (Ruins)

It has been many years since the War of Decay, but the fallen still keep steadfast vigil over the border, even if they were once fallen enemies.

Monument
July 7, 2005
Hits: 3004
Comments: 3
Ideas: 0
Votes: 5 / 3.800000
Towers of Volturn    Locations  (Ruins)   (Any)

There is a place of mystery and wonder located to the east of the Prosary Midlands.  Three towers on a plain of mirror shined obsidian that ring a fourth tower that is entirely supported by nothing more than thin air, above the spires of the other three towers.  Volturn’s Towers are considered a magical wonder to behold.  Tales of the towers agree on one thing: there’s a lot of strange things happening there!

Monument
July 7, 2005
Hits: 3233
Comments: 4
Ideas: 0
Votes: 7 / 3.000000
Ultus Rannek Taemyr    NPCs  (Scenario Based)   (Mystical)

A socially inept and ugly human monk, with a smattering of arcane skills, on a quest of vengeance to find his mentor’s killers.

Monument
July 7, 2005
Hits: 2382
Comments: 3
Ideas: 0
Votes: 4 / 3.000000
Lynnae Tinumir    NPCs  (Major)   (Natural)

A burned and withered female elven ranger, with a hatred of giants, a love for animals, and a desire to seek out and thank the man who saved her life and disappeared just as quickly.

Monument

Selected Count ( 19 )

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Random Idea Seed View All Idea Seeds

       By: manfred

What about a 'criminal' society with distinct laws - for stealing, the larger the value of something stolen, the less punishment the courageous thief recieves (but must return it of course). For this pirates(?) caught petty thieves deserve to be punished harshly. If you take, you better take a lot.

Ideas  ( Society/ Organization ) | November 28, 2005 | View | UpVote 0xp


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