Strolen\s Citadel content. 
By: MindForge
2007-05-16 08:37 PM
Hits: 2187
Comments: 6
Ideas: 1

Votes: 3 / 2.666667
The War Campaign Articles  (Resource)   (Game Mastering)

War is a constant in many RPG’s. I believe that I have done enough war based adventures and campaigns that I might as well share some ideas and open the stage for others to share their thoughts.

By: MindForge
2007-05-13 06:23 PM
Hits: 3186
Comments: 9
Ideas: 0

Votes: 6 / 4.083333
Poch’Agoura, the Dread Walker Dungeons  (Any)   (Ecology)

Spoken only in legends and even then in hushed whispers, Pochâ??Agoura is a name that sends children scurrying into their parents beds. Most people do not believe the old legends that the Dread Walker once subjected the entire world to an endless dark, a mindless machine of destruction that corrupted all in his path. But you see there is always a little fact in legends and myths and this is no different.

By: MindForge
2007-05-10 06:04 PM
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Comments: 8
Ideas: 0

Votes: 5 / 3.300000
Radiation Sickness Articles  (Resource)   (Game Mastering)

Radiation sickness is a serious matter and I wanted to address it after noticing it in a post. I have created 10 severities of exposure and detailed what happens during each.

By: MindForge
2007-05-05 05:13 PM
Hits: 4621
Comments: 16
Ideas: 0

Votes: 9 / 3.666667
The Art of the Orcish War Drum Systems  (Combat/ Warfare)   (General)

The lost art of the orcish drum has been rediscovered in the hands of Gromek of the Gripfang tribe.

By: MindForge
2007-05-05 03:56 PM
Hits: 1930
Comments: 8
Ideas: 0

Votes: 5 / 3.800000
Stoneshadow NPCs  (Minor)   (Combative)

Stonedeath is a goblin assassin, but much more than that. His new form allows him to scale walls, fight with uncanny agility, and above all that; he has a hatred for adventurers.

By: MindForge
2007-05-05 02:44 PM
Hits: 1458
Comments: 8
Ideas: 0

Votes: 5 / 3.800000
Corpsehaven: A Necropolis Locations  (City)   (Tundra/ Arctic)

Deep in the frozen north, facing the northern sea lies Corpsehaven a city built into a sheer cliff, a walled city that extends to the sea. This city is a silent place, filled with the dead and those that would consort with such creatures.

By: MindForge
2007-05-03 01:16 AM
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Comments: 5
Ideas: 0

Votes: 3 / 4.000000
Amenorian Items  (Melee Weapons)   (Campaign Defining)

Amenorian brings forth her power to bring justice and retribution to the wicked.

By: MindForge
2007-05-02 11:49 PM
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Comments: 10
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Votes: 5 / 3.700000
Tree of Cognizance Lifeforms  (Intelligent Species)   (Swamp)

Deep in the marshes the Tree of Cognizance feeds on whatever living creatures come near it, using very powerful illusions and brute strength. It’s fruits are prized by those that understand the powers they offer.

By: MindForge
2007-05-02 03:51 PM
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Comments: 9
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Votes: 4 / 3.250000
Renik Kavios – Master of the Docks NPCs  (Major)   (Criminal/Espionage)

Renik Kavios is the leader of the dockworkers’ union. He is also a smuggler for stolen goods and illegal contraband. Through his power, he has the leaders of a city locked under his control.

By: MindForge
2007-05-02 12:47 AM
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Comments: 7
Ideas: 0

Votes: 1 / 3.000000
The Negasek Lifeforms  (Intelligent Species)   (Any)

Evil gives birth to many foul creatures, of these creatures the Negasek have emerged from a womb of darkness and terror. These powerful insect-like creatures radiate the dark force that gave birth to them, born of sheer negative energy, nearly dripping with the foulness of their diabolic nature.

By: MindForge
2006-12-21 10:57 PM
Hits: 3054
Comments: 13
Ideas: 0

Votes: 5 / 4.000000
The House of Sand Society/ Organizations  (Criminal/Espionage)   (World Wide)

The House of Sand is but a rumor to most, but there are those that listen to the streets of the great cities telling of an organization of master assassins that has it’s fingers in almost every criminal organization.

By: MindForge
2006-10-23 02:56 AM
Hits: 3323
Comments: 15
Ideas: 0

Votes: 10 / 3.150000
Satrya NPCs  (Scenario Based)   (Natural)

Satrya returns to her homeland, to the elves dismay.


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Magical forests are never a good place to sleep, especially seeing as much of the population is nocturnal. Firewood taken from the wrong tree can turn against its collectors, and a strangling onslaught of angry twigs and branches can be surprisingly severe and difficult to disentangle yourself from. Fires themselves attract enemies, and not only malevolent predators. Giant moths and gloomwings are tempted by the heat and light, but are often misunderstood.
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