Cursed swords that bring bad fortune to whoever wields them. Or are they?
Here is a list of those not-so-attractive treasures that the PC’s might find on their quests.
Tobbacos, ingridients and mind altering herbs etc.
This strange tobacco mixture that natives of Ankorill use
for both traditional ceremonies and everyday events.
The weapons of the Ankorill Warriors and their uses.
Pu-Da are called Clubs in the rest of the world. Among the Ankorillian weaponry are different types of clubs for use in close combat.
Ankorillian warriors carries, on a regular basis, Na-ha (spears) and many different types of Pahas (daggers). However, these are not daggers as most people think of them.
Haio-Mano means “A shark’s lei”. These Ankorillian weapons are particularly effective and devastating.
A spear that reflects the life of it’s owner trough small Haiku like poems. As the soldier lives his life the spear casts a shadow of his great exploits. Small runes are carefully etched in the ash shaft after a great battle or another important event in the warriors life.
Khartand is the oldest and most characteristic of the Taklamar knife weapons.
Every item does not need to be POWERFUL… EXOTIC… MYTHIC, but it does need to be interesting or useful. After all, if the item is not useful in some way…. why did anyone take the time and materials to make it?
A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.
The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.