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Michael Jotne Slayer's SubmissionsReset Sort

Michael Jotne Slayer
May 18, 2008
Hits: 2957
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
PC's- Childhood    Articles  (Humor/ Editorial)   (Players)

An article that debates the matters of childhood in fantasy RPG’s in relation to the Player Characters.

Michael Jotne Slayer
December 18, 2007
Hits: 3334
Comments: 9
Ideas: 0
Votes: 5 / 3.800000
PC's- Goals and Morals    Articles  (Character)   (Players)

Different aspects of forging your Player Character- Geography and Goals. Enjoyable for Players and Gamemasters alike.

Michael Jotne Slayer
December 18, 2007
Hits: 5094
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Developing PC's    Articles  (Character)   (Players)

Advice for players on different ways of fleshing out and developing the Player Characters.

Michael Jotne Slayer
December 17, 2007
Hits: 2231
Comments: 10
Ideas: 0
Votes: 6 / 4.083333
PC's- Family and Friends    Articles  (Campaign)   (Players)

An article for GM’s and players alike upon the matter of the family and friends of the players.

Michael Jotne Slayer
December 10, 2007
Hits: 5431
Comments: 23
Ideas: 18
Votes: 13 / 4.461538
Playtesting    Articles  (At Table)   (Game Mastering)

This is where the citadellians share and collect our tales of playtesting each others submissions.

Michael Jotne Slayer
November 8, 2007
Hits: 2246
Comments: 6
Ideas: 0
Votes: 3 / 3.833333
Healing Herbs    Articles  (Resource)   (Gaming - In General)

A collection of healing Herbs.

Michael Jotne Slayer
November 8, 2007
Hits: 11872
Comments: 18
Ideas: 20
Votes: 8 / 4.125000
Landscape Description    Articles  (Resource)   (Game Mastering)

The landscape is a product of nature’s own processes and humanoid activities troughout centuries or millenia.
How can we capture this in our stories, and deliver vivid and semi authentic descriptions?

Michael Jotne Slayer
June 3, 2006
Hits: 3884
Comments: 7
Ideas: 0
Votes: 6 / 3.833333
Open the door and enter another world.    Articles  (Humor/ Editorial)   (Game Mastering)

A small piece about roleplaying seen trough philosophical glasses. Might inspire something in your way of GMing or might remind you of something you allready knew.

Michael Jotne Slayer
June 3, 2006
Hits: 6601
Comments: 11
Ideas: 0
Votes: 8 / 4.062500
What Makes a Weapon Magic?    Articles  (Humor/ Editorial)   (Game Mastering)

What is required of a weapon before it can be considered magic? This article uses a few "old school" guidelines to hopefully provide us with a fresh look on the question.

Michael Jotne Slayer

Selected Count ( 9 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: Scrasamax

Alchemical Gold - popular in the weapons of the nobility, this allows for gold to be used in their swords and lances without the fear of the metal bending, deforming or otherwise breaking in combat.

Ideas  ( Items ) | April 20, 2005 | View | UpVote 0xp


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