In the world of Delta Factor, one young woman fights a never-ending war with a remorseless enemy.
There are plenty of resources available to help detail characters. I wanted a way to organize and present those details in play naturally.
In the world of Delta Factor, not every battle takes place between costumed superhumans, or holds the fate of the world in the balance.
village of the damned. A village of people that have been 'raised', from death by priests, too many times. At first glance the folk appear as any other, but upon closer examination, they are pale, drawn, and tired...