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Kuseru Satsujin's SubmissionsReset Sort

Kuseru Satsujin
July 13, 2009
Hits: 1147
Comments: 5
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Votes: 4 / 3.500000
Kuseru Satsujin's Guide to Sake    Articles  (Resource)   (Gaming - In General)

This is an editted version of an article I did many years ago covering the basic information about sake.

Kuseru Satsujin
March 11, 2008
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Comments: 10
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Votes: 9 / 3.833333
Creating Martial Art Styles    Articles  (Resource)   (Game Mastering)

Some guidelines on making workable martial art styles within a game.

Kuseru Satsujin
March 11, 2008
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Comments: 12
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Votes: 8 / 4.125000
Cult Generation    Articles  (Campaign)   (Game Mastering)

Twenty questions to help create a cult.

Kuseru Satsujin
March 10, 2008
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Votes: 6 / 3.916667
Fantasy Land Ownership    Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

Kuseru Satsujin

Selected Count ( 4 )




Random Idea Seed View All Idea Seeds

Nomadic Plants

       By: Wulfhere

A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.

The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.

Ideas  ( Lifeforms ) | March 8, 2007 | View | UpVote 1xp


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